Glorfindel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 0, D:1) a +0 dagger (6, 7, D:1) 24 sling bullets (11, -26, D:1) 12 bolts (19, 13, D:1) a +0 dagger (44, -4, D:1) a +0 dagger (45, -25, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Aphakk's Jewellery Emporium a ring of protection from cold (300 gold) an amulet of the acrobat (360 gold) an amulet of guardian spirit (360 gold) a ring of fire (300 gold) a +6 ring of dexterity (702 gold) a ring of flight (210 gold) a +4 ring of slaying (936 gold) a +4 ring of slaying (936 gold) (0, 0, D:2) a +0 short sword (2, 0, D:2) a +0 pair of boots (5, -9, D:2) a +0 dagger (5, 2, D:2) 18 bolts (13, -13, D:2) a +0 dagger (21, -27, D:2) a staff of conjuration (26, 1, D:2) a +0 short sword (29, -9, D:2) a +0 club (31, -19, D:2) a +0 dagger (36, 4, D:2) the +10 chain mail of the Watchman {-Tele Harm Rampage rCorr} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (44, -28, D:2) a +0 leather armour (44, 1, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail a +0 flail a +0 leather armour a +0 hand axe a +0 dagger a +0 ring mail (0, 8, D:3) a +0 ring mail (7, 16, D:3) a +0 club (9, 31, D:3) a +0 mace (16, 30, D:3) a +0 chain mail (40, 35, D:3) a +0 club (41, 11, D:3) 25 bolts (46, 39, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (6, -2, D:4) a +0 helmet (31, 4, D:4) 19 bolts (44, -23, D:4) a +0 dagger a +0 robe (44, -22, D:4) 17 stones (45, -23, D:4) a +0 whip (47, -24, D:4) a +0 dagger a +0 ring mail (63, -21, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (10, 29, D:5) a +0 robe (13, 28, D:5) a +0 dagger (16, -1, D:5) a +0 mace (16, 27, D:5) a +0 whip (27, 8, D:5) a +0 flail (31, -10, D:5) a +0 club (36, 36, D:5) 15 arrows (40, 24, D:5) a +0 spear a +0 vorpal spear a +0 spear a +0 spear a +0 spear a +0 scale mail (41, 32, D:5) a +0 giant club (42, 9, D:5) 23 sling bullets Level 6 of the Dungeon (0, 0, D:6) 27 stones (1, 9, D:6) a +0 club (still there?) a +0 leather armour (still there?) (6, -16, D:6) 22 stones (18, -7, D:6) a +3 leather armour of poison resistance (19, -16, D:6) a +0 halberd (unseen) (20, -18, D:6) a +0 spear (30, -18, D:6) 21 bolts (30, -14, D:6) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 falchion (still there?) (31, -13, D:6) a +0 hand axe (36, -12, D:6) a +0 trident (still there?) a +0 ring mail (still there?) (41, -9, D:6) 15 stones a sewer (0, 0, Sewer) a +0 whip a river rat corpse (skeletalised by now) (0, 12, Sewer) an adder corpse (9, -12, Sewer) a rat corpse (skeletalised by now) (9, 28, Sewer) a +0 dagger a kobold corpse (10, -11, Sewer) a +0 short sword (14, 26, Sewer) a +0 dagger (15, -12, Sewer) a ball python corpse (skeletalised by now) (22, -10, Sewer) a +0 whip a kobold corpse (skeletalised by now)