Glalom Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword a stone (0, 1, D:1) a stone (1, 1, D:1) a stone (10, 5, D:1) a +0 hunting sling (21, -33, D:1) 17 arrows (24, -19, D:1) a +0 dagger (29, -35, D:1) a +0 robe (30, -34, D:1) a +0 dagger (30, -10, D:1) 24 stones (33, 14, D:1) a +0 dagger (36, 15, D:1) a +0 club (37, 15, D:1) 20 stones (41, -12, D:1) a +0 dagger (43, 13, D:1) a +0 plate armour (44, -15, D:1) 14 stones (44, -13, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -2, D:2) a +0 short sword (3, -9, D:2) a +0 hunting sling (3, -7, D:2) a stone (3, -6, D:2) a cursed +0 club 2 stones (3, -5, D:2) 2 stones (4, -9, D:2) a +0 club (12, -11, D:2) a +0 short sword a stone a +0 leather armour (12, -5, D:2) 2 stones (12, 3, D:2) 7 poisoned darts (17, -42, D:2) a +0 whip (17, -35, D:2) a +0 club (18, 3, D:2) a +1 pair of boots (26, -10, D:2) a +0 spear (38, -14, D:2) 25 stones (39, -2, D:2) a +0 hand axe (39, 5, D:2) a +0 club (43, 1, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) 15 arrows (0, 28, D:3) a +0 ring mail (1, 12, D:3) a +0 robe (2, 44, D:3) a +0 club (11, 55, D:3) 13 bolts (11, 56, D:3) 8 javelins (13, 31, D:3) a +0 mace (13, 56, D:3) 22 sling bullets (14, 48, D:3) 24 stones (15, 28, D:3) a +0 club (15, 40, D:3) 28 stones (22, 41, D:3) a +0 flail (23, 28, D:3) a +0 whip (26, 43, D:3) 15 arrows (39, 33, D:3) 13 stones (40, 5, D:3) a +0 club (45, 5, D:3) a stone (45, 16, D:3) 7 atropa-tipped darts (47, -3, D:3) 17 stones (47, 18, D:3) a +0 ring mail (48, 1, D:3) a +0 ring mail (53, 7, D:3) 3 stones (54, 7, D:3) a stone (60, 7, D:3) a stone (61, 50, D:3) 20 sling bullets Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 hunting sling of the Onslaught {venom, *Contam +Blink +Inv MR+} (5280 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. It causes magical contamination when unequipped. the +8 whip of Angusob {elec, *Noise rC++ Dex+6} (7980 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It greatly protects you from cold. It may make noises in combat. the cursed +0 leather armour of Xogycera {rPois rN++ Str+3 Stlth-} (2560 gold) It affects your strength (+3). It protects you from poison. It greatly protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. the cursed +0 dagger of Xaes {drain, Dex+2} (1180 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It has a curse placed upon it. (0, 0, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (17, -5, D:4) 14 stones (21, -9, D:4) 13 arrows (28, 11, D:4) a +0 whip 5 boomerangs (29, 11, D:4) a +0 hand axe a +0 trident a +0 ring mail (30, 11, D:4) a +0 dagger (38, -24, D:4) a +0 war axe