Gildeon Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 6, D:1) a +0 short sword (5, 23, D:1) a +0 mace (6, 18, D:1) a +0 whip (7, -7, D:1) a +0 spear (8, -8, D:1) a +0 spear (24, 18, D:1) a +0 short sword (27, 21, D:1) a +0 club (29, -6, D:1) a +0 whip (30, 0, D:1) 4 poisoned darts (37, 11, D:1) a +0 leather armour (41, 14, D:1) a +0 short sword (51, -10, D:1) a +0 leather armour (56, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 34 stones (2, -9, D:2) a +0 spear (3, -11, D:2) a +0 spear (3, -5, D:2) a +0 spear (3, 15, D:2) a +1 dagger of draining (6, -12, D:2) a +0 short sword (8, -13, D:2) a +0 spear (9, 28, D:2) a +0 robe (13, 3, D:2) a +0 robe (16, -13, D:2) a +0 spear (17, -14, D:2) a +0 club a +0 hunting sling (21, -1, D:2) 12 stones (24, -14, D:2) a +0 scale mail (25, -15, D:2) a +0 scale mail (30, 9, D:2) a +0 ring mail a +0 mace (30, 10, D:2) a +0 leather armour a +0 club (34, 1, D:2) a +0 spear Level 3 of the Dungeon [Shop] Teklean's Antique Weapon Boutique the +6 great mace "Giantbane" {antimagic, rN+ rCorr} (1259 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 quarterstaff (76 gold) a +2 vorpal great mace (412 gold) a +0 spear (57 gold) a +0 club (19 gold) the +9 staff of Wucad Mu {*channel} (1900 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +1 battleaxe of freezing (355 gold) a +0 spear (57 gold) a +0 war axe (66 gold) (0, 0, D:3) 14 stones (16, -14, D:3) a +0 trident (17, -5, D:3) a potion of attraction 2 potions of degeneration (20, 9, D:3) a +0 dagger (25, -4, D:3) a +0 spear (28, 9, D:3) a +0 ring mail (32, -6, D:3) a +0 ring mail (32, -4, D:3) a +0 club (38, -5, D:3) a +0 ring mail (39, 2, D:3) a +0 short sword (45, -2, D:3) a +0 falchion (50, -8, D:3) a +0 dagger (53, -27, D:3) a staff of cold (54, -9, D:3) a +0 dagger a +0 robe a +0 flail (55, -12, D:3) 17 stones (55, -9, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) 30 stones (2, -11, D:4) a +0 dagger a +0 scale mail (3, 13, D:4) a +0 flail (4, 11, D:4) a +0 whip (4, 14, D:4) a +0 halberd (5, 15, D:4) a +0 spear (8, 16, D:4) a +0 war axe (13, -8, D:4) a +0 mace (14, 10, D:4) a +0 dagger (18, 7, D:4) a +0 club (24, -14, D:4) a +0 mace (33, 17, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 hand axe a +0 flail (35, 11, D:4) a +0 dagger (39, -3, D:4) a +0 short sword of protection (45, 4, D:4) a potion of attraction (53, -2, D:4) a +0 spear (54, -2, D:4) a +0 spear (55, -5, D:4) a +0 dagger (55, -3, D:4) a +0 spear (55, -2, D:4) a +0 halberd Level 5 of the Dungeon (6, -1, D:5) a +0 club (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (7, -3, D:5) a +0 club (still there?) a +0 halberd (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (11, 3, D:5) a river rat skeleton (21, 8, D:5) a +0 falchion (24, -1, D:5) an adder corpse (skeletalised by now) (26, -9, D:5) a +0 war axe (27, 7, D:5) a +0 short sword (28, 13, D:5) a wand of paralysis (8) (31, -4, D:5) a hound corpse (skeletalised by now) (37, -13, D:5) a +0 dagger (38, 2, D:5) 2 javelins (40, -11, D:5) a +0 dagger (40, -1, D:5) a hound corpse (skeletalised by now) the Ecumenical Temple