Dungeon Crawl Stone Soup version 0.22-a0-617-g6d95e9e (webtiles) character file. 5 Gildeon the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on July 12, 2018. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (160 turns). Gildeon the Conjurer (Mummy Conjurer) Turns: 160, Time: 00:01:53 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 2/4 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . b - +2 short sword (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +2 short sword of venom (weapon) c - a +0 dagger Armour a - a +0 robe (worn) Skills: - Level 1.6 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 47% 4 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Force Lance Conj/Tloc #....... 73% 4 N/A Searing Ray Conj ##.... 9% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The kobold is severely wounded. The kobold barely misses you. The goblin hits you but does no damage. The kobold closely misses you. You hit the kobold but do no damage. The kobold looks even sicker. The kobold is severely wounded. The goblin barely misses you. The kobold hits you with a short sword. You miss the goblin. You kill the kobold! The goblin hits you with a dagger. You barely miss the goblin. The goblin barely misses you. The kobold hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a dagger. You die... #.....................####.... #...................#####..... #.....#.##......#.#####....... #.....#.##......#####....<.... ###.....#...###..####.......#+#. ........#...#....##.......###.#. ............#....#....##..##.... ............#....##......###.#.. ........(.....g@.........# #.#.. .......###..).K..........###'#.. ....... #..(................... ....... #...........#.......... ......( ##..................... ....... #.........(........... ....... #............#######.. ....... #............# ... #....(.......# .### You could see a goblin and a kobold. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gildeon the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 160 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_long_road Action || total -------------------------++------- Melee: Short sword || 7 Cast: Magic Dart || 8 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 160 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 160 +---------+---------+-------+---------+---------+-------+---------