Gildeon Level 1 of the Dungeon (6, 19, D:1) a +0 spear (7, 11, D:1) a stone (11, -5, D:1) a +0 dagger (12, -18, D:1) a +0 dagger (14, -7, D:1) 16 poisoned needles (16, -5, D:1) a +0 scale mail (16, 16, D:1) 20 sling bullets (23, -10, D:1) 14 poisoned needles (23, 11, D:1) 13 stones (28, 7, D:1) a +0 shield (29, -14, D:1) a +0 dagger (30, -6, D:1) a +0 dagger (31, 14, D:1) a +0 club (32, 3, D:1) 6 needles of sleeping (36, 0, D:1) a cursed -1 dagger (38, 22, D:1) a +0 dagger (39, 22, D:1) a +0 club (47, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 poisoned needles (11, 37, D:2) a +0 mace (12, 39, D:2) a +3 quarterstaff of chaos (20, 30, D:2) a +0 short sword (26, 39, D:2) a +0 robe (44, -3, D:2) a +0 ring mail (47, -1, D:2) a +0 scale mail (52, 12, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of teleportation (5, 12, D:3) a cursed -2 robe a cursed -1 dagger a +0 falchion (5, 13, D:3) a +0 leather armour a +0 trident a +0 whip (7, 20, D:3) a +0 flail (10, 26, D:3) a +0 robe a +0 scythe (11, -10, D:3) a +0 dagger (17, 10, D:3) a +0 club (22, 25, D:3) a +0 club a +0 leather armour (26, 3, D:3) a +0 chain mail a +0 short sword (28, 42, D:3) a +0 robe (39, -3, D:3) a +0 whip a +0 robe (48, 38, D:3) a +0 club (54, 17, D:3) a +0 short sword (54, 26, D:3) a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +2 short sword of venom a +0 war axe a +0 dagger a +0 ring mail (0, 1, D:4) a +0 club a +0 flail (5, 2, D:4) 9 stones (6, 31, D:4) a tomahawk (7, 31, D:4) a tomahawk (9, 31, D:4) a tomahawk (10, 31, D:4) a tomahawk (12, 32, D:4) a +0 hand axe (14, 0, D:4) a +0 robe (14, 1, D:4) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (20, 22, D:4) 27 sling bullets (28, -12, D:4) 18 stones (45, 25, D:4) a +0 flail a +0 whip a +0 flail (49, 24, D:4) 27 stones (50, -4, D:4) 4 tomahawks (56, 22, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -24, D:5) a +0 club (4, -19, D:5) a +0 club (4, -18, D:5) a +0 whip (4, 16, D:5) a +0 club (6, 7, D:5) a large rock (12, 0, D:5) 16 sling bullets (12, 10, D:5) a +0 leather armour (13, 9, D:5) a +0 war axe a +0 leather armour (13, 10, D:5) a +0 short sword (14, 9, D:5) a +0 falchion a +0 scale mail (14, 10, D:5) 3 tomahawks (15, 11, D:5) a +0 dagger a +0 robe (17, -30, D:5) a -2 spear (17, -29, D:5) a +0 halberd (17, -28, D:5) a +0 whip (19, 10, D:5) a tomahawk (25, -22, D:5) 7 poisoned needles (34, -17, D:5) a +0 giant club Level 6 of the Dungeon (8, 27, D:6) a +0 war axe (8, 28, D:6) a +0 leather armour a +0 hand axe a +0 dagger (12, 44, D:6) a +0 dagger (still there?) a cursed +0 dagger (still there?) (13, 44, D:6) 6 arrows (33, 34, D:6) a +0 shortbow (36, 19, D:6) a cursed -2 giant club (42, 43, D:6) a scarf of repulsion (42, 50, D:6) a +0 spear (43, 54, D:6) a +0 flail (44, 55, D:6) a +0 spear (54, 41, D:6) a +0 hand axe a +0 ring mail (59, 18, D:6) a +0 scale mail a +0 chain mail 2 potions of flight Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 25, D:7) a scroll of immolation (10, -13, D:7) a +0 giant spiked club (10, 22, D:7) 20 sling bullets (12, -10, D:7) a +0 short sword (14, -5, D:7) a throwing net (25, 30, D:7) a scroll of noise (42, 5, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Erunuu's Assorted Antiques a cursed -2 spear (2 gold) a +2 pair of gloves of strength (537 gold) a +0 leather armour (50 gold) a scroll of vulnerability (187 gold) a scroll of magic mapping (87 gold) the +1 plate armour "Yhesmaih" {+Blink rC- SInv Stlth+} (1050 gold) It makes you vulnerable to cold. It lets you see invisible. It lets you blink. It makes you more stealthy. a scroll of torment (187 gold) a wand of iceblast (6) (250 gold) a +1 plate armour of magic resistance (875 gold) a scroll of blinking (187 gold) a wand of iceblast (11) (375 gold) a wand of iceblast (8) (300 gold) a +0 ring mail (100 gold) a scroll of teleportation (75 gold) a potion of curing (75 gold) (8, -18, D:8) a +0 robe (15, -10, D:8) a throwing net (16, -10, D:8) a +0 club a +0 robe a +0 spear (26, 9, D:8) a +0 pair of gloves (32, 1, D:8) a +0 dagger (44, 21, D:8) a +0 hand axe a +0 club (45, 21, D:8) a +0 dagger a +0 robe a +0 ring mail (48, 10, D:8) a +0 giant club (50, -13, D:8) a +0 flail (50, -12, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +2 whip of electrocution (0, 1, D:9) a +0 robe (1, 0, D:9) a +0 plate armour (5, -27, D:9) an uncursed staff of death (5, -2, D:9) a +0 flail (6, -25, D:9) a +0 dagger of speed a +4 vampiric dagger (18, 9, D:9) a +0 robe (22, -4, D:9) a +0 giant spiked club a +0 giant club (22, -2, D:9) a +2 helmet (22, 15, D:9) a +0 short sword (26, -9, D:9) a +0 war axe (33, -13, D:9) the +8 short sword "Boclu" {freeze, rElec MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your magic capacity (+9). (34, -5, D:9) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (16, 9, Lair:1) a +0 robe (17, 37, Lair:1) 9 gold pieces (33, -4, Lair:1) a book of Geomancy Level 2 of the Lair of Beasts (0, 0, Lair:2) an arrow (5, 8, Lair:2) a throwing net (6, 6, Lair:2) an arrow (7, 6, Lair:2) a throwing net a black mamba corpse (7, 8, Lair:2) a komodo dragon corpse (9, 10, Lair:2) a +0 spear (12, 1, Lair:2) a +2 flail of draining (unseen) (21, 35, Lair:2) 8 poisoned needles