Dungeon Crawl Stone Soup version 0.22-a0-571-g4a923d4 (webtiles) character file. 32 Gildeon the Shield-Bearer (level 3, -2/33 HPs) Began as a Minotaur Fighter on July 1, 2018. Shot with an arrow by a centaur (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (978 turns). Gildeon the Shield-Bearer (Minotaur Fighter) Turns: 978, Time: 00:03:17 Health: -2/33 AC: 7 Str: 20 XL: 3 Next: 10% Magic: 2/2 EV: 7 Int: 5 God: Gold: 27 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify h - 2 scrolls of remove curse Potions d - a potion of might i - 2 potions of cancellation {unknown} j - a potion of ambrosia {unknown} Comestibles f - a ration g - 6 chunks of flesh Skills: + Level 3.9 Fighting * Level 3.2 Axes + Level 3.9 Armour + Level 1.0 Dodging + Level 3.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Found a stone staircase leading down. There is an escape hatch in the floor here. There is a stone staircase leading down here. j - a ruby potion A centaur comes into view. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You see here 2 arrows. A goblin comes into view. The goblin shouts! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here an arrow. The centaur shoots an arrow. The arrow hits you but does no damage. You see here an arrow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. You block the arrow. You see here 2 arrows. The centaur shoots an arrow. The arrow hits you! You die... ###################### ...gc..@((((.........### ####################.... #.### #.... #.### #.# #.# #.# #.#+### #.# You could see a centaur and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 leopard geckos A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 2 bats 3 kobolds (D:1) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gildeon the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 300 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 927 | D:2 | Reached skill level 1 in Dodging 927 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 974 | D:2 | Noticed a centaur 978 | D:2 | Shot with an arrow by a centaur Vault maps used: D:1: lightli_arrival_isolated_outpost, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_broadway_c, co_window_corner_ca, co_window_cross_3, co_window_broadway_c, co_window_of_opportunity_b, co_window_paths_e, glass_columns_b, glass_columns_b, glass_columns_a, minmay_misc_feat_more_columns D:2: uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.2 Dodging | 1 | 1.0 Fighting | | 3.9 Armour | | 3.9 Shields | | 3.9 Action || total -------------------------++------- Melee: War axe || 39 Headbutt || 8 Use: Scroll || 3 Armor: Scale mail || 15 Dodge: Dodged || 17 Block: Shield || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 47 | 0.0 | 0 | 19 | 0.0 | 978 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 871 D:2 | 0 | 26 | 0.0 | 0 | 8 | 0.0 | 107 +---------+---------+-------+---------+---------+-------+---------