Ghella the Dungeon (0, 0, D) a +0 plate armour (3, 0, D) a +0 mace a +2 scimitar of flaming a +2 antimagic halberd a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of draining (4, 0, D) an uncursed staff of energy (37, 0, D) an adder corpse (skeletalised by now) (43, 0, D) a +0 whip (44, 0, D) a +0 club a kobold corpse (skeletalised by now)