Gergoth Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 3, D:1) a +0 short sword (14, 46, D:1) a +0 leather armour (27, -1, D:1) a +0 hand axe (27, 8, D:1) a +0 whip (30, -13, D:1) a +0 club (38, 3, D:1) a +0 club (45, -7, D:1) a flux talisman (51, -10, D:1) 2 stones Level 2 of the Dungeon (3, -23, D:2) a +0 scale mail (9, -14, D:2) a +0 dagger (23, 1, D:2) a +0 ring mail (31, -25, D:2) 6 poisoned darts (47, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (8, 13, D:3) a +0 flail of draining a +0 robe a +0 short sword (18, 3, D:3) a +0 hand axe (19, 6, D:3) a +0 dagger (20, 1, D:3) a +0 club (24, 5, D:3) a +0 club a +0 orcbow (27, 31, D:3) a +0 robe (30, -12, D:3) a +0 club (31, 31, D:3) a scroll of noise (37, 27, D:3) a +0 hand axe (40, 3, D:3) 12 gold pieces (41, 3, D:3) 7 stones (42, 3, D:3) 18 gold pieces (45, 14, D:3) a +0 club (46, 13, D:3) a +0 club a +0 dagger a +0 club (46, 14, D:3) a +0 sling a +0 club (47, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (6, 11, D:4) a +0 robe (8, -16, D:4) a +0 club (12, -11, D:4) the +8 dagger "Ecuos" {flame, Fragile rPois Stlth+} rPois: It protects you from poison Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (23, -20, D:4) a +0 ring mail (25, -5, D:4) a +0 shortbow (26, 18, D:4) a +0 club (28, 3, D:4) a +0 whip a +0 dagger a +0 robe a +3 flail a +0 leather armour (29, 3, D:4) a +0 spear (30, 3, D:4) a +0 flail a +0 club a +0 ring mail (31, -22, D:4) a +0 leather armour (31, 3, D:4) a +0 spear (34, 12, D:4) a +0 dagger (35, 17, D:4) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (38, 12, D:4) a +0 scale mail (40, 7, D:4) a +0 mace a +0 club (40, 8, D:4) a +0 spear a +0 spear (47, 1, D:4) a +0 club (48, 1, D:4) a +0 spear a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 mace 3 boomerangs (0, 7, D:5) 8 gold pieces (1, 5, D:5) the +9 whip "Usuef" {heavy, rElec rF+ Int-4 SInv} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (1, 6, D:5) 25 gold pieces (2, 5, D:5) 13 gold pieces (26, 30, D:5) a +0 leather armour a +0 club (31, 24, D:5) a +0 long sword (34, 27, D:5) a +0 dagger a +0 giant club (35, 26, D:5) a +0 leather armour a +0 morningstar (36, 23, D:5) a +0 mace (49, 24, D:5) a serpent talisman Level 6 of the Dungeon (0, 0, D:6) a +0 robe (12, -3, D:6) a +0 long sword a +0 robe (13, 16, D:6) 6 stones (14, -1, D:6) a +3 short sword a +0 robe a +0 short sword a +0 ring mail a +3 dagger a +0 robe a +4 mace a +0 robe 34 stones (16, 9, D:6) a +0 falchion a +0 robe (20, 12, D:6) a stone (25, 1, D:6) a +1 battleaxe of freezing a +0 scale mail a +1 war axe of freezing a +0 robe (26, 6, D:6) a +0 falchion 6 poisoned darts a +0 robe (26, 15, D:6) a +0 flail a +0 flail (28, 15, D:6) a +0 club (33, -9, D:6) a +0 robe (51, -8, D:6) 3 stones (51, -5, D:6) a +0 short sword Level 7 of the Dungeon (2, -3, D:7) a +3 halberd a +0 robe (4, -10, D:7) a +0 robe (7, -12, D:7) 6 stones (7, -11, D:7) a +0 giant spiked club (14, 5, D:7) a +0 scale mail (15, -14, D:7) a +0 giant club a +0 giant club (17, -14, D:7) a +0 long sword (18, -14, D:7) a +0 ring mail (23, -24, D:7) a +0 sling (24, -5, D:7) a +0 trident (26, -18, D:7) a +0 hand axe a +0 leather armour (27, -13, D:7) a +0 robe a +0 dagger (28, -17, D:7) a +0 club a +0 leather armour (28, -13, D:7) a +0 robe a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a book of Conjurations (6, -14, D:8) 8 stones (8, 5, D:8) a flux talisman (11, 25, D:8) a +0 cloak (20, 11, D:8) 8 stones (30, 28, D:8) a +0 scale mail (52, 10, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) 6 stones (4, -3, D:9) a serpent talisman (11, 20, D:9) a +0 ring mail a +0 spear (12, 21, D:9) a +0 whip (13, 21, D:9) a +0 club (13, 22, D:9) a +0 flail (14, 8, D:9) a +0 shortbow (18, 7, D:9) 5 poisoned darts (26, -5, D:9) 6 stones (30, 10, D:9) a +1 leather armour of cold resistance (43, 7, D:9) a +0 leather armour (49, 33, D:9) a +0 short sword (51, 19, D:9) 3 stones (56, 18, D:9) a +0 hand axe a +0 leather armour (57, 18, D:9) a +0 short sword a +0 ring mail a +0 scimitar a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +1 mace of protection (still there?) a boomerang (still there?) a +0 plate armour (still there?) a +0 whip (still there?) an orc corpse (still there?) (2, 12, D:10) a +0 hand axe a +0 leather armour an orc corpse (8, -16, D:10) a staff of death (10, -15, D:10) a +0 club (20, -10, D:10) 2 stones (23, -1, D:10) a +0 long sword a +0 chain mail (23, 0, D:10) a +0 shortbow (24, -3, D:10) a +0 hand axe (25, -3, D:10) a +0 hand axe (28, 8, D:10) 3 boomerangs (30, -10, D:10) a +0 leather armour (50, -33, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (3, -4, D:11) 8 gold pieces (7, 1, D:11) a potion of enlightenment (13, 3, D:11) a scroll of torment (14, -3, D:11) a scroll of fog (15, 15, D:11) 12 gold pieces (22, 22, D:11) a +0 ring mail