Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 16289326414154384644 83 Gergoth the Magician (level 4, -5/33 HPs) Began as a Djinni Hedge Wizard on Oct 13, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:08 (2087 turns). Gergoth the Magician (Djinni Hedge Wizard) Turns: 2087, Time: 00:04:09 Health: -5/33 AC: 5 Str: 9 XL: 4 Next: 71% Gold: 127 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . h - +2 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) l - a +0 short sword of electrocution Missiles f - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +2 pair of gloves (worn) p - a +0 ring mail Scrolls d - 2 scrolls of amnesia {unknown} j - a scroll of enchant armour {unknown} k - 4 scrolls of identify {unknown} Potions e - a potion of magic {unknown} g - 2 potions of berserk rage {unknown} i - a potion of brilliance {unknown} m - 2 potions of heal wounds {unknown} n - 2 potions of haste {unknown} o - 2 potions of degeneration {unknown} q - 2 potions of might {unknown} Skills: + Level 1.7 Fighting + Level 1.7 Armour + Level 3.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Slow Hex 56% N/A 4% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is severely wounded. The orc priest barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident of protection (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest closely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident of protection (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest hits you from afar with a +0 trident of protection. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident of protection (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest hits you from afar with a +0 trident of protection. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident of protection (almost dead, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is almost dead. The orc priest hits you from afar with a +0 trident of protection! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident of protection (almost dead, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest hits you from afar with a +0 trident of protection. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ## .. ##o##### #....@<# #..##### #. # You could see an orc priest. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 8 bats 5 endoplasms 5 goblins 4 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 7 ball pythons 2 frilled lizards (D:2) 6 kobolds 7 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A quokka (D:2) A goblin (D:2) 3 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gergoth the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Gergoth set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 452 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 452 | D:1 | Learned a level 1 spell: Summon Small Mammal 467 | D:1 | Reached skill level 1 in Fighting 467 | D:1 | Reached skill level 1 in Armour 1161 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1512 | D:2 | Found a bloodstained altar of Trog. 2087 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, minmay_strange_pillars, minmay_vboxes D:2: layout_loops_corners, basic_altar, minmay_joined_circles D:3: layout_basic, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Hexes | 3 | 3.2 Summonings | 3 | 3.2 Necromancy | 3 | 3.2 Translocations | 3 | 3.2 Transmutations | 3 | 3.2 Fire Magic | 3 | 3.2 Ice Magic | 3 | 3.2 Air Magic | 3 | 3.2 Earth Magic | 3 | 3.2 Poison Magic | 3 | 3.2 Fighting | 1 | 1.7 Armour | 1 | 1.7 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 25 || 26 Cast: Magic Dart | 78 | 44 || 122 Summon Small Mamm | | 3 || 3 Call Imp | | 2 || 2 Mephitic Cloud | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 13 | 33 || 46 Dodge: Dodged | 15 | 52 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2086 | 2018 | 68 | 200 | 1463 | 3 | 695.3 | Dungeon | 2086 | 2018 | 68 | 200 | 1463 | 3 | 695.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1290 daAuts D:1: 783 daAuts D:3: 12 daAuts