Gergoth Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -35, D:1) a +0 dagger (10, -22, D:1) a +0 dagger (11, -34, D:1) a +0 mace (22, -48, D:1) a +0 dagger (26, -19, D:1) a +0 club (50, -19, D:1) 6 stones (52, -35, D:1) a +0 dagger a stone (54, -6, D:1) a +0 dagger (57, -23, D:1) a +0 club (57, -3, D:1) a +0 dagger 2 stones (58, -38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) a +0 dagger (9, -17, D:2) a +0 dagger (24, 15, D:2) 4 stones (25, 8, D:2) a +0 dagger (29, 12, D:2) a +0 club (36, -6, D:2) a +1 dagger of protection (45, 15, D:2) a +0 scythe (46, 25, D:2) a +0 chain mail a +0 robe Level 3 of the Dungeon (0, 0, D:3) 9 stones (2, -5, D:3) 5 stones (8, -30, D:3) a +0 whip (16, -19, D:3) a +0 club (18, -13, D:3) a +0 club (25, -31, D:3) a +0 robe a +0 robe a +0 ring mail (26, -12, D:3) a +0 spear (28, -32, D:3) a +0 spear (34, -19, D:3) a book of Dreams (40, -25, D:3) 3 curare-tipped darts (43, -32, D:3) a +0 dagger (50, -41, D:3) a flux talisman (50, -27, D:3) a +0 dagger of draining (63, -8, D:3) a +0 spear Level 4 of the Dungeon (2, 3, D:4) a +0 short sword (9, -10, D:4) a +0 spear (11, -29, D:4) 6 stones (11, -23, D:4) a +0 whip (11, -9, D:4) a +0 club (12, -29, D:4) a +0 falchion (16, -17, D:4) a +0 rapier (17, -17, D:4) a +0 chain mail a +0 robe a +0 leather armour a +0 leather armour (18, -17, D:4) a +0 leather armour (22, -12, D:4) a +0 arbalest a +0 war axe (40, -5, D:4) a +0 club (41, 5, D:4) a +0 hand axe (52, -4, D:4) 2 stones (53, -8, D:4) a +0 mace Level 5 of the Dungeon [Shop] Meys's Fire Supplies Asmodeus's Almanac of Embers (660 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Plasma Beam Fire/Air 6 c - Ignition Fire 8 d - Fire Storm Conjuration/Fire 9 the Papyrus of Sparks (352 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Starburst Conjuration/Fire 6 a manual of Fire Magic (880 gold) Sif Muna's Discursus on the Coals (572 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Flame Wave Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 d - Fire Storm Conjuration/Fire 9 a wand of flame (8) (61 gold) a +1 long sword of flaming (146 gold) a +0 helmet of fire resistance (126 gold) a staff of fire (275 gold) (0, 0, D:5) a +0 flail a +0 short sword a +0 dagger (1, -2, D:5) a +0 dagger (11, 6, D:5) a +1 heavy hand axe (28, -30, D:5) 6 stones (35, -39, D:5) a +0 short sword (36, -39, D:5) a +0 dagger (44, -17, D:5) a +0 short sword (50, 12, D:5) a blade talisman (53, -22, D:5) a +0 leather armour a +0 chain mail a +0 scale mail a +0 robe a +0 leather armour a +0 robe a +0 chain mail a +0 leather armour (54, -28, D:5) a -2 dagger of freezing (58, 15, D:5) a +0 hand axe (59, 15, D:5) a +0 dagger a +0 dagger (59, 16, D:5) a +0 flail (64, -28, D:5) a +0 kite shield Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, 13, D:6) a +0 robe a +0 ring mail (4, 16, D:6) a +0 flail (5, 11, D:6) a +0 leather armour of cold resistance a +0 leather armour a +0 robe a +0 scale mail (10, 15, D:6) a +0 flail a +0 club (15, 13, D:6) a +0 club (15, 14, D:6) a +0 dagger (17, -11, D:6) a +0 giant spiked club (29, 26, D:6) 3 stones (32, 28, D:6) the +2 dagger of Infinity {speed, *Slow rC++ Str+4 SInv} Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (39, 24, D:6) a blade talisman (43, 33, D:6) a +0 orcbow (47, 24, D:6) a +0 club (48, 21, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) 5 stones (6, -29, D:7) 3 stones (14, -30, D:7) 8 stones (18, -48, D:7) a +0 dagger a +1 heavy flail (18, -47, D:7) a +0 short sword (19, -49, D:7) a +0 mace (19, -48, D:7) a +0 mace (33, -21, D:7) a +0 morningstar a +0 dagger a +0 club a +0 club (33, -20, D:7) a +0 club a +0 whip (36, -3, D:7) a +0 dagger (43, -46, D:7) a +0 great sword (44, -40, D:7) a +0 long sword (45, -48, D:7) a +0 ring mail a +0 dagger (52, -27, D:7) a +0 leather armour a +0 chain mail a +0 robe a +0 leather armour a +0 chain mail a +0 robe a +0 robe a +0 scale mail a +0 robe a +0 scale mail (52, -16, D:7) a +0 club (53, -26, D:7) a +0 leather armour (55, -5, D:7) a +0 dagger (56, -20, D:7) a +0 trident (56, -5, D:7) a +0 falchion a +0 dagger (57, -19, D:7) a +0 dagger (59, -17, D:7) a +2 vampiric whip (60, -25, D:7) a +0 club (60, -5, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 spear (11, -29, D:8) a +0 mace (13, -17, D:8) a +0 halberd (13, -12, D:8) a +5 hand axe (14, -12, D:8) a +2 flail (15, -25, D:8) a +0 quarterstaff (16, -28, D:8) a +1 hat (17, -29, D:8) a +0 halberd (18, -29, D:8) a +0 hand axe a +3 short sword a +4 hand axe (18, -13, D:8) a +0 dagger (21, -25, D:8) a +0 whip (27, -24, D:8) a +0 great sword (27, -8, D:8) a +2 long sword (28, -9, D:8) a +0 short sword (29, -14, D:8) a +0 dagger (30, -7, D:8) 7 stones (31, -15, D:8) a +5 mace (36, -39, D:8) a flux talisman an amulet of the acrobat (36, -25, D:8) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +2 robe of positive energy a +0 robe a +0 scale mail (37, -39, D:8) a +0 leather armour a +2 robe of willpower a +0 robe a +0 robe a +0 robe a +0 robe (37, -25, D:8) a +0 halberd a +0 trident (42, -23, D:8) 2 stones (44, -39, D:8) a +2 rapier of electrocution (54, -6, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a +0 whip a +0 trident (1, 0, D:9) a +0 mace (2, -4, D:9) a +0 dagger (6, 0, D:9) a +0 chain mail a +0 robe (12, 17, D:9) a +0 club a +0 whip a +0 short sword a +0 dagger 2 stones (13, 17, D:9) a +0 short sword a stone a +0 club a +0 club (17, 1, D:9) a +0 chain mail a +0 robe a +0 leather armour a +0 robe (17, 5, D:9) a +0 short sword (19, 29, D:9) a +0 robe a +0 leather armour a +0 ring mail (23, 29, D:9) a +0 short sword a +0 mace a +0 dagger (27, 31, D:9) a +0 falchion a +0 mace (28, -2, D:9) a +0 flail (28, 5, D:9) a +0 dagger 7 stones a +0 short sword a +0 short sword a +0 dagger a +0 dagger a curare-tipped dart a +0 short sword (28, 31, D:9) a +0 ring mail (29, -11, D:9) a +0 club (29, -3, D:9) a boomerang a +0 whip a +0 hand axe a +0 flail a +0 hand axe (30, -11, D:9) a +0 short sword (32, -12, D:9) a +0 dagger a +0 hand axe (32, -11, D:9) a +0 hand axe (33, -22, D:9) a +0 leather armour an amulet of the acrobat (34, -12, D:9) a +0 leather armour a +0 robe a +0 leather armour a +0 chain mail a +0 ring mail (35, -12, D:9) a +0 sling a +0 quarterstaff a +0 mace of draining (36, -23, D:9) 6 stones (41, -21, D:9) a +0 spear (41, -20, D:9) 6 stones (42, -21, D:9) 6 stones (42, -20, D:9) 2 boomerangs (51, 9, D:9) a +1 hat Level 10 of the Dungeon (0, 0, D:10) 5 stones (7, 10, D:10) 10 scrolls of identify (11, 0, D:10) a +0 mace (16, 26, D:10) a +0 cloak (22, 3, D:10) 5 stones (26, 33, D:10) a +0 sling (34, 21, D:10) a +0 robe (37, 27, D:10) a +0 leather armour (39, 38, D:10) 5 stones (40, 3, D:10) a +0 ring mail a +0 troll leather armour a +4 chain mail of poison resistance (41, 23, D:10) a +1 hat (42, 1, D:10) a +0 halberd (42, 47, D:10) a +0 giant club a +0 giant spiked club (43, 14, D:10) a +0 dagger (44, 1, D:10) a +0 falchion (51, 39, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, -1, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (1, 1, D:11) a +0 whip (2, 0, D:11) a +0 flail (5, -26, D:11) a +0 whip (8, -16, D:11) a poisoned dart (11, -43, D:11) 4 large rocks (12, -36, D:11) a +0 dagger (19, 0, D:11) 3 scrolls of identify (25, 2, D:11) 3 boomerangs a +0 mace (26, 1, D:11) a +0 chain mail a +0 robe (38, -12, D:11) a +0 orcbow (39, -14, D:11) a +0 orcbow (41, -10, D:11) a +0 shortbow (42, -5, D:11) a +0 shortbow (52, 5, D:11) a flux talisman (53, -6, D:11) a +0 mace (59, 1, D:11) 9 stones Level 12 of the Dungeon (0, 0, D:12) a +0 cloak (1, 18, D:12) a +0 buckler (6, 1, D:12) 7 stones (9, 24, D:12) a scroll of identify (11, 1, D:12) a +0 leather armour (11, 35, D:12) 6 stones (15, 25, D:12) a +2 hat (39, 21, D:12) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 2, Orc:1) a +0 flail a +0 dagger (1, 1, Orc:1) a +0 club a +0 leather armour (11, -3, Orc:1) 12 gold pieces (15, 3, Orc:1) 35 gold pieces (17, 0, Orc:1) 12 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (3, 16, Lair:1) an amulet of faith (6, -14, Lair:1) 6 stones (20, 25, Lair:1) 6 stones Level 2 of the Lair of Beasts (1, -1, Lair:2) a +0 trident a +2 spear of venom a +0 spear a +1 trident of protection (4, 8, Lair:2) a +0 ring mail a +0 chain mail (11, 20, Lair:2) 5 stones (16, 31, Lair:2) a +0 short sword (16, 38, Lair:2) a +0 rapier (21, 12, Lair:2) a scroll of identify (27, -1, Lair:2) 6 stones (27, 28, Lair:2) a +0 leather armour (28, 29, Lair:2) a +0 leather armour a +0 leather armour (33, 47, Lair:2) a +0 robe a +0 scale mail (34, 4, Lair:2) a +0 plate armour a +0 plate armour a +0 ring mail a +0 leather armour (61, -3, Lair:2) a +2 vampiric rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 glaive (0, 1, Lair:3) a +0 mace (11, -9, Lair:3) 4 stones (28, -11, Lair:3) a +0 hand axe (33, -17, Lair:3) a +0 trident (55, -9, Lair:3) a +0 robe (57, -23, Lair:3) 3 scrolls of identify Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of mutation (4, 7, Lair:4) a ring of flight (5, 6, Lair:4) a scroll of noise (5, 8, Lair:4) a +8 war axe (unseen) (6, 6, Lair:4) 18 gold pieces (7, 2, Lair:4) a +0 sling (10, 1, Lair:4) 7 stones (23, -1, Lair:4) a +0 flail (24, 8, Lair:4) an orb of mayhem a +0 barding (26, 18, Lair:4) 17 gold pieces Level 5 of the Lair of Beasts (1, 2, Lair:5) 6 stones (7, -19, Lair:5) 5 stones (7, -16, Lair:5) a +0 plate armour (18, -23, Lair:5) a +0 pair of gloves (23, 23, Lair:5) a +0 dagger (26, -8, Lair:5) a +0 plate armour (30, -7, Lair:5) 4 stones (30, -1, Lair:5) a +0 mace (31, -8, Lair:5) a +4 trident of freezing (35, -4, Lair:5) a +0 morningstar (36, -11, Lair:5) a +0 mace (37, 14, Lair:5) a +0 great sword (53, 5, Lair:5) 6 stones Level 1 of the Shoals (7, -1, Shoals:1) a +0 battleaxe (12, 2, Shoals:1) 2 scrolls of poison a scroll of immolation 6 potions of attraction (13, 2, Shoals:1) a +0 chain mail (16, -5, Shoals:1) a +0 club (17, 11, Shoals:1) a +0 shortbow (20, 18, Shoals:1) a +0 spear a +0 sling (22, -10, Shoals:1) a +0 club a +0 sling (28, 20, Shoals:1) a +0 club a +0 longbow (29, 27, Shoals:1) a +0 trident (31, -5, Shoals:1) 11 gold pieces (32, 28, Shoals:1) a +0 club a +0 sling (36, 17, Shoals:1) 2 potions of degeneration Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe (1, 9, Shoals:2) a +0 club a +0 sling a +0 orcbow (2, -15, Shoals:2) a +0 longbow a +0 quarterstaff (2, -13, Shoals:2) a +0 spear a +0 sling (2, 8, Shoals:2) 2 stones (3, -13, Shoals:2) a +0 spear a +0 sling (3, -2, Shoals:2) a blade talisman (3, 5, Shoals:2) a +0 rapier (4, 8, Shoals:2) a +0 robe (10, -10, Shoals:2) a +0 shortbow (10, 12, Shoals:2) a +1 trident of flaming (11, -6, Shoals:2) a +0 ring mail (13, -5, Shoals:2) 4 stones (14, -10, Shoals:2) a +0 sling a +0 quarterstaff (14, -9, Shoals:2) a +0 sling a +0 spear (15, -9, Shoals:2) a +0 sling of freezing (still there?) a +0 spear (still there?) (16, -15, Shoals:2) 7 stones (16, -2, Shoals:2) a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) a +0 sling a +0 club (3, -2, Shoals:3) a +2 hat Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident a boomerang (1, 24, Shoals:4) a +0 trident (6, -13, Shoals:4) a +0 trident (8, 22, Shoals:4) 11 scrolls of noise (13, 18, Shoals:4) a +0 trident (13, 19, Shoals:4) a +1 spear of flaming a +0 leather armour (17, -17, Shoals:4) a +0 trident (17, 25, Shoals:4) a +0 trident (20, 2, Shoals:4) the Atlas of Freezing and Distance Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Gell's Gravitas Translocation 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Polar Vortex Ice 9 (unseen) (21, 2, Shoals:4) an amulet of guardian spirit (22, 2, Shoals:4) a staff of conjuration (unseen) (25, 1, Shoals:4) a +6 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (29, 7, Shoals:4) a merfolk corpse (29, 25, Shoals:4) a +0 spear (30, -1, Shoals:4) a +1 spear of freezing a boomerang a merfolk corpse (30, 10, Shoals:4) a +2 rapier of venom a merfolk corpse (31, -1, Shoals:4) a +0 trident (31, 7, Shoals:4) a +0 robe (31, 8, Shoals:4) 6 javelins 35 poisoned darts a +0 leather armour (32, 5, Shoals:4) a +0 halberd (33, 11, Shoals:4) a +0 scale mail (39, -1, Shoals:4) 3 stones (40, 5, Shoals:4) a +2 demon trident of pain a +0 robe a merfolk skeleton (41, 3, Shoals:4) a wind drake skeleton a harpy skeleton (41, 7, Shoals:4) a +0 trident (41, 9, Shoals:4) a water nymph skeleton Level 1 of the Snake Pit [Shop] Foilif Amawi's Jewellery Boutique an amulet of guardian spirit (480 gold) a ring of flight (280 gold) a +6 ring of intelligence (576 gold) a dragon-blood talisman (1280 gold) a ring of willpower (400 gold) an amulet of faith (640 gold) an amulet of the acrobat (480 gold) a serpent talisman (640 gold) [Shop] Gyasseuc's Book Shoppe a book of Decay (570 gold) the Incunable of Shapeshifting and Minerals (836 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Leda's Liquefaction Hexes/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Eringya's Noxious Bog Transmutation/Poison 6 a Grand Grimoire (646 gold) a book of Death (836 gold) an Inescapable Atlas (304 gold) a book of Ice (950 gold) a book of Winter (646 gold) a Young Poisoner's Handbook (380 gold) a book of Decay (570 gold) a book of the Senses (608 gold) a book of Touch (418 gold) [Shop] Pavusm's Jewellery Boutique an amulet of magic regeneration (480 gold) a +4 ring of protection (576 gold) the amulet "Runk" {Acrobat rElec rF- Str+3} (692 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. a ring of willpower (400 gold) the ring of Vuagreuc {rF- rN+ EV+5 SInv Stlth+} (755 gold) [ring of evasion] EV+5: It affects your evasion (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +6 ring of strength (576 gold) a ring of ice (400 gold) a ring of ice (400 gold) a ring of willpower (400 gold) (0, 0, Snake:1) a +0 spear (3, -18, Snake:1) a +0 dagger (5, -12, Snake:1) a +0 scimitar (8, 13, Snake:1) a +3 scimitar of flaming (13, 6, Snake:1) a +0 club (14, -1, Snake:1) a +0 long sword Level 2 of the Snake Pit (7, -10, Snake:2) 30 gold pieces (8, 1, Snake:2) a +0 broad axe (15, -4, Snake:2) 11 gold pieces (16, -4, Snake:2) a poisoned dart