George Level 1 of the Dungeon (0, 8, D:1) a +0 hand axe (11, 21, D:1) 17 sling bullets (14, 7, D:1) a +0 hand axe (16, 13, D:1) a stone (18, 12, D:1) a stone (21, -4, D:1) a stone (22, -13, D:1) a +0 club (24, -17, D:1) 18 sling bullets (25, 0, D:1) a +1 short sword of venom (27, -11, D:1) a +0 hand axe (28, -10, D:1) 21 stones (28, 12, D:1) a +0 leather armour (28, 18, D:1) 18 stones (36, 32, D:1) a +0 short sword (41, 11, D:1) 32 stones (54, 25, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a leopard gecko corpse (0, 1, D:2) a +0 club (2, 1, D:2) a +0 short sword (3, -1, D:2) a bat corpse (4, -7, D:2) a +0 hunting sling (7, -30, D:2) a jackal corpse a jackal corpse (12, -19, D:2) a +0 whip (13, -19, D:2) a hobgoblin skeleton (27, -25, D:2) a +0 dagger