George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 0, D:1) a +0 whip 5 stones (19, -3, D:1) 26 sling bullets (21, -22, D:1) 26 stones (35, -11, D:1) a +0 dagger (40, -12, D:1) 21 stones (41, 1, D:1) a +0 leather armour (48, -20, D:1) 14 stones (53, 21, D:1) a +0 scale mail (57, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 bolts (2, -3, D:2) a +0 short sword 4 stones (4, 8, D:2) a +1 hunting sling of velocity (5, -2, D:2) a stone (10, -9, D:2) a +0 club (12, 14, D:2) a +0 leather armour (18, 34, D:2) a +0 club (22, 28, D:2) a +0 club (40, 3, D:2) 3 stones (41, 4, D:2) a +0 club (42, -8, D:2) a cursed -3 dagger (43, -6, D:2) 17 arrows (43, 4, D:2) a +0 whip (46, -12, D:2) a +0 short sword (48, -21, D:2) a cursed -3 whip (52, 0, D:2) a cursed +0 leather armour Level 3 of the Dungeon (12, -15, D:3) 18 stones (29, -8, D:3) a +0 dagger a +0 robe a +0 mace a +0 club a +0 short sword a +0 dagger a +0 robe (42, -18, D:3) a +0 leather armour (43, -20, D:3) a +0 leather armour (44, -16, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, 11, D:4) 15 bolts (13, -1, D:4) a +2 quarterstaff of chaos a cursed +0 cloak (19, 6, D:4) 17 arrows (32, -2, D:4) 20 stones (45, -16, D:4) a +0 robe (47, -16, D:4) 26 sling bullets (53, -21, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 21, D:5) a +0 chain mail (0, 22, D:5) 25 stones (2, 0, D:5) a cursed -3 hand crossbow (2, 22, D:5) a +0 mace (18, -8, D:5) a +0 trident (20, 24, D:5) a +0 flail a +0 club (21, 24, D:5) a +0 falchion a +0 leather armour (22, 6, D:5) a +0 long sword (25, 40, D:5) a +0 robe (26, -15, D:5) a +0 club a +0 club a +0 club a +0 leather armour a +0 whip a +0 chain mail (26, 24, D:5) a +0 club (28, 6, D:5) an arrow (29, 36, D:5) 13 arrows (30, -11, D:5) 10 arrows (30, 6, D:5) an arrow (30, 42, D:5) a +0 club (32, 4, D:5) an arrow (34, 39, D:5) a +0 shield (35, 2, D:5) a +0 shortbow 20 arrows (37, 29, D:5) a +0 rapier (45, 20, D:5) a +0 short sword (51, 21, D:5) the +1 robe of the Merchant {rElec rPois} It insulates you from electricity. It protects you from poison. Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 hand axe (0, 1, D:6) a +0 dagger a +0 whip a +0 leather armour a +0 club a +0 scale mail (0, 5, D:6) a +0 hand axe a +0 club a +0 ring mail (2, -39, D:6) a +0 short sword (2, -38, D:6) a +0 short sword a +0 ring mail a +0 mace (2, -37, D:6) a +0 dagger a +0 robe (3, -39, D:6) a +0 falchion (5, -44, D:6) a +0 great sword (9, -8, D:6) a +0 scale mail (10, -36, D:6) a +0 dagger (16, -1, D:6) a cursed -1 flail a cursed -3 club (17, -14, D:6) 5 poisoned darts (18, -1, D:6) a potion of brilliance 3 potions of degeneration (23, -27, D:6) a +0 club (24, -2, D:6) a +1 mace of crushing (28, -33, D:6) a +0 robe (43, -37, D:6) a +0 robe a +0 dagger (49, -29, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a poisoned dart (1, 1, D:7) a poisoned dart (8, 3, D:7) a poisoned dart (10, 4, D:7) a poisoned dart (11, 5, D:7) a cursed +0 scale mail (still there?) 2 poisoned darts (still there?) (12, 7, D:7) a sling bullet (13, 6, D:7) a sling bullet (13, 8, D:7) a sling bullet (15, 9, D:7) a sling bullet (17, 8, D:7) a sling bullet (18, 21, D:7) a wand of clouds (4) (26, 21, D:7) a +0 club a +0 dagger of venom a +0 ring mail (27, 24, D:7) a +0 chain mail (29, 3, D:7) a +0 chain mail a cursed -1 club (29, 26, D:7) an arrow (30, 1, D:7) a +0 trident (32, 22, D:7) a +4 short sword a +0 robe (33, 22, D:7) a +0 hand axe (34, 22, D:7) a +0 mace (36, 20, D:7) a jackal corpse (36, 21, D:7) a +2 shortbow of flaming 27 arrows (37, 20, D:7) an arrow (39, 23, D:7) a +0 halberd of chopping a +0 robe