George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -30, D:1) a +0 club (4, -7, D:1) a +0 dagger (7, -7, D:1) a stone (14, -7, D:1) 30 arrows (14, -6, D:1) 12 poisoned needles (17, -44, D:1) a +0 hunting sling (21, -2, D:1) a +0 club (23, -12, D:1) 7 needles of confusion (25, -44, D:1) a +0 short sword (27, 9, D:1) 19 stones (27, 10, D:1) a stone (27, 11, D:1) a stone (27, 12, D:1) a stone (27, 15, D:1) a +0 dagger (29, -44, D:1) a stone (30, -44, D:1) a stone (32, -10, D:1) a cursed -3 short sword (37, 2, D:1) 20 stones (40, -26, D:1) 22 stones (47, 1, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (8, -17, D:2) 15 arrows (15, -5, D:2) 2 stones (15, -3, D:2) a stone (17, -9, D:2) 27 sling bullets (17, 12, D:2) 2 stones (17, 14, D:2) a stone (17, 17, D:2) a stone (22, 3, D:2) a +0 mace (25, 5, D:2) a +0 club (31, -6, D:2) a cursed -2 club (33, 19, D:2) a +0 hand axe (35, -12, D:2) a +0 dagger (35, 13, D:2) a +0 club (39, -2, D:2) a +0 club (39, 14, D:2) 18 arrows (48, 19, D:2) a cursed -3 short sword (48, 20, D:2) a +0 short sword 4 stones (52, -5, D:2) a +0 dagger 2 stones (53, 20, D:2) a stone (56, -3, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (1, -11, D:3) 13 gold pieces (3, -13, D:3) an adder corpse (4, -12, D:3) a bat corpse (4, -3, D:3) a +0 centaur barding (6, -6, D:3) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -8, D:3) a +0 robe (8, -15, D:3) 8 gold pieces (10, -16, D:3) a +0 club (12, 1, D:3) a +0 hand axe (14, 2, D:3) a potion of brilliance (16, 2, D:3) 8 gold pieces (21, -5, D:3) a +0 dagger a +0 robe (34, 8, D:3) 12 stones Level 5 of the Dungeon (0, 0, D:5) a ration (5, 7, D:5) a quokka skeleton