George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (4, 5, D:1) a +2 dagger of protection (5, -23, D:1) a +0 dagger (7, -24, D:1) a stone (8, -24, D:1) a stone (10, -25, D:1) a stone (17, 2, D:1) a +0 club (18, 21, D:1) a +0 robe (20, -6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a stone (1, -5, D:2) a +0 club (17, 14, D:2) a +0 spear (27, -13, D:2) a +0 robe (29, 3, D:2) a frilled lizard skeleton (30, -11, D:2) 9 arrows (37, -7, D:2) a ration (39, 18, D:2) a +0 hand axe (40, -20, D:2) 17 stones (48, 17, D:2) a +0 leather armour (50, 23, D:2) a cursed -1 club a +0 ring mail (51, 13, D:2) a +0 club