George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 20, D:1) 30 sling bullets (7, 20, D:1) 18 stones (7, 27, D:1) a +0 ring mail (13, 26, D:1) a +0 leather armour (19, 1, D:1) a +0 robe (22, 25, D:1) a +0 dagger (30, 8, D:1) a +0 club (30, 20, D:1) 18 poisoned needles (30, 21, D:1) a +0 dagger (35, 40, D:1) a +0 whip (36, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (still there?) a +0 hand axe (still there?) (2, -5, D:2) a +0 club (12, 8, D:2) a +0 short sword (14, -6, D:2) a +0 dagger (14, 4, D:2) a +0 ring mail (15, -8, D:2) 21 sling bullets (15, -3, D:2) a +0 whip (16, -13, D:2) a +0 leather armour (17, -3, D:2) a +0 club a stone (19, -8, D:2) a +0 dagger 21 stones (19, -7, D:2) a +0 spear (19, -6, D:2) a +0 club a +0 club (26, -5, D:2) a +0 robe (31, 14, D:2) a +0 leather armour (33, -16, D:2) a +0 club a +0 hunting sling 23 stones (34, -15, D:2) a +0 dagger (35, -15, D:2) a stone (37, -15, D:2) a stone