George Level 1 of the Dungeon (0, 0, D:1) 6 poisoned needles (3, -19, D:1) a bat corpse (skeletalised by now) (6, 7, D:1) a stone (7, -16, D:1) a kobold corpse (skeletalised by now) (10, 5, D:1) a +0 dagger 4 stones (12, 10, D:1) a +0 dagger (14, 11, D:1) a cursed -2 spear (14, 34, D:1) a +0 dagger (15, 22, D:1) a +0 club (15, 23, D:1) a +0 dagger 3 stones (15, 30, D:1) a stone (16, 15, D:1) a +0 club (20, -19, D:1) 16 stones (21, 18, D:1) 19 stones (30, -12, D:1) a +0 robe (30, 11, D:1) a hobgoblin corpse (41, 14, D:1) 18 stones (42, 2, D:1) a +0 leather armour (42, 22, D:1) a +0 dagger (43, 13, D:1) a +0 whip (57, -17, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 15 bolts (4, 0, D:2) a leopard gecko corpse (5, 22, D:2) a rat corpse