George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 6, D:1) 28 bolts (12, 12, D:1) a +0 club (15, 0, D:1) a +0 robe (20, 17, D:1) 23 poisoned needles (22, 16, D:1) a +0 club (37, 19, D:1) 27 stones Level 2 of the Dungeon (1, -26, D:2) a cursed +0 ring mail (1, -25, D:2) 16 arrows (2, -11, D:2) 3 stones (5, -34, D:2) a +0 dagger (6, -29, D:2) 18 stones (7, -34, D:2) 16 stones (20, -8, D:2) a +0 whip (25, -19, D:2) a +0 trident (27, -32, D:2) a +0 club (31, -28, D:2) a cursed +0 flail (37, -38, D:2) a +0 shield (38, -34, D:2) a +0 ring mail (41, -37, D:2) a +5 short sword of electrocution 27 stones a +0 scale mail (41, -24, D:2) 31 arrows (48, -20, D:2) a +0 dagger (50, -35, D:2) a +0 whip (50, -29, D:2) a +0 hunting sling (52, -44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (15, -24, D:3) a +0 mace (19, 8, D:3) a +0 club (22, -28, D:3) a poisoned needle a tomahawk (23, -28, D:3) a +0 dagger (23, -24, D:3) a tomahawk (24, -28, D:3) a +0 short sword a +0 blowgun 5 poisoned needles a +0 short sword 2 tomahawks a cursed +0 ring mail (24, -23, D:3) a poisoned needle a tomahawk (24, -17, D:3) 10 poisoned needles (29, 9, D:3) a +0 short sword (38, 6, D:3) a +0 club (40, -2, D:3) a +0 short sword (49, -15, D:3) 22 stones (57, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -16, D:4) a +0 dagger (13, 0, D:4) a +0 giant club (21, 25, D:4) a +0 leather armour (41, -7, D:4) a +0 giant club (43, -10, D:4) 17 stones (47, -18, D:4) a +0 rapier (50, -26, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a cursed -3 scythe (2, 10, D:5) a +0 flail