George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 7, D:1) 14 stones (12, 21, D:1) a +0 club (12, 39, D:1) a +0 club (12, 40, D:1) 25 stones (13, 19, D:1) a +0 whip (15, -4, D:1) 18 stones (21, 41, D:1) a +0 flail a +0 ring mail (23, 5, D:1) a +0 short sword (23, 41, D:1) an uncursed ring of attention a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (25, -8, D:1) a +0 scale mail (26, 25, D:1) 25 stones (27, 1, D:1) a +0 hand axe of freezing (30, 24, D:1) 23 bolts (32, 30, D:1) a +0 hand axe (36, -2, D:1) 20 stones (39, 20, D:1) 3 stones (46, 31, D:1) a +0 club (54, 0, D:1) 25 bolts (56, -6, D:1) a stone (56, -4, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (10, -6, D:2) a stone (10, -4, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (11, -7, D:2) a stone (12, 15, D:2) a +0 club (14, -7, D:2) a +0 club (15, 14, D:2) a +1 leather armour of cold resistance (15, 24, D:2) 27 stones (19, 9, D:2) a +0 scale mail a +0 flail (19, 12, D:2) a +0 scythe a +0 robe (20, -25, D:2) a +0 club (25, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -10, D:2) a +0 dagger a +0 club (42, -11, D:2) a stone (43, -11, D:2) a stone (43, -10, D:2) a stone