George Level 1 of the Dungeon (0, 0, D:1) 21 arrows (13, 14, D:1) a +0 club (19, 11, D:1) 14 stones (24, 18, D:1) a +0 club (28, -4, D:1) 24 stones (32, 0, D:1) 22 stones (43, 17, D:1) a +0 whip (43, 31, D:1) 25 bolts 17 sling bullets (45, 1, D:1) a +0 leather armour (45, 4, D:1) a +0 ring mail (48, 48, D:1) a +0 short sword Level 2 of the Dungeon (4, 10, D:2) a jackal skeleton (9, -27, D:2) 18 stones (23, 14, D:2) 20 sling bullets