George Level 1 of the Dungeon (0, 0, D:1) 12 stones (0, 1, D:1) 9 stones (3, 7, D:1) 8 sling bullets (14, 38, D:1) 21 stones (15, 19, D:1) a +0 club (16, 19, D:1) a +0 club (21, 13, D:1) a +0 short sword of speed (22, 8, D:1) a +0 leather armour (23, 13, D:1) a +0 club a cursed -2 dagger (25, 19, D:1) a +1 robe of positive energy (26, 18, D:1) 14 sling bullets (33, 38, D:1) a +0 dagger (35, 49, D:1) 23 stones (45, 18, D:1) a +0 club (46, 14, D:1) a +0 dagger (48, 22, D:1) a +0 short sword (49, 19, D:1) a +0 leather armour (50, 13, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (4, -9, D:2) the felid corpse of Natasha (12, -2, D:2) a +0 whip (14, 27, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -11, D:2) a bat corpse (21, -2, D:2) a +0 ring mail (24, -1, D:2) a worm corpse (25, -2, D:2) a kobold corpse (25, -1, D:2) a stone (26, -1, D:2) a stone (26, 1, D:2) 2 stones (26, 26, D:2) a stone (27, 28, D:2) 3 stones a kobold corpse (skeletalised by now) (28, 0, D:2) a stone (29, 10, D:2) 10 bolts (33, 7, D:2) a ball python corpse (33, 16, D:2) 18 stones (33, 29, D:2) 16 stones (38, 13, D:2) a giant cockroach corpse