George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -7, D:1) a +0 club (19, 14, D:1) a +0 dagger (26, 5, D:1) a cursed -1 spear (27, -12, D:1) a +0 dagger (28, 6, D:1) a +0 ring mail (28, 44, D:1) a stone (29, 7, D:1) a +0 dagger (29, 44, D:1) a stone (30, 8, D:1) 5 stones (31, 8, D:1) a +0 dagger (36, 4, D:1) a +0 leather armour (41, 13, D:1) a +0 scale mail (41, 14, D:1) 21 bolts (52, 23, D:1) 7 needles of confusion (55, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 33, D:2) 17 poisoned needles (9, 5, D:2) a stone (9, 9, D:2) 2 stones (11, 32, D:2) 22 stones (13, 38, D:2) a +0 whip (43, 17, D:2) a +0 ring mail (45, 45, D:2) 2 potions of agility (46, 45, D:2) a potion of flight (51, 16, D:2) a +0 scale mail (53, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now)