George Level 1 of the Dungeon (0, 0, D:1) a cursed -1 spear (7, 4, D:1) a +0 robe (10, -8, D:1) a +0 short sword (13, -9, D:1) a +0 dagger (13, -8, D:1) a stone (15, -9, D:1) a stone (15, 10, D:1) a +0 robe (17, 0, D:1) a +0 leather armour (23, 26, D:1) a +0 club (25, -4, D:1) a +0 scale mail (29, 23, D:1) a +0 club (31, 0, D:1) 23 arrows (32, -6, D:1) 27 arrows (35, -12, D:1) a +0 club (40, 10, D:1) a stone (40, 13, D:1) 5 large rocks (42, -7, D:1) a cursed -1 club (44, 33, D:1) a +0 club (45, -2, D:1) a +0 spear (49, 6, D:1) a +0 short sword (50, -8, D:1) a +0 club (51, 5, D:1) a +0 dagger (51, 6, D:1) a +0 short sword a stone (57, 21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -1, D:2) a +0 dagger a +0 hunting sling 11 sling bullets (11, 12, D:2) a +0 robe (14, 9, D:2) a +0 hunting sling (17, 7, D:2) 23 stones (19, 13, D:2) a +0 mace a +0 animal skin a +1 helmet a +0 dagger a +0 hunting sling 20 stones (20, -11, D:2) a +0 whip (20, 13, D:2) a +0 club a +0 club a +0 dagger a cursed -3 dagger (21, 13, D:2) a +0 dagger a stone (22, 13, D:2) a stone (23, -21, D:2) a +0 club (26, -18, D:2) a +0 scale mail (27, 11, D:2) a throwing net (30, -14, D:2) a +0 hand axe of draining a +0 scale mail (34, -12, D:2) a +0 robe (35, 23, D:2) 16 poisoned needles (37, 10, D:2) a +0 short sword (38, 4, D:2) a +0 dagger of speed a +0 robe (41, 13, D:2) a +0 robe (46, -1, D:2) 8 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, -4, D:3) a +0 dagger (25, 35, D:3) 22 stones (29, 7, D:3) a +0 club (29, 20, D:3) a tomahawk (29, 21, D:3) a cursed +0 dagger (29, 22, D:3) a +0 short sword a +0 leather armour a +0 leather armour a +0 dagger 3 tomahawks a +0 leather armour (42, 12, D:3) a +0 club (46, -2, D:3) a +0 robe (46, 40, D:3) a +0 dagger (53, 20, D:3) a +0 dagger (56, -8, D:3) a +0 club (58, 9, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Liniarem's Antique Weapon Emporium a +0 rapier (88 gold) a +6 hand crossbow (781 gold) a +0 hand axe (66 gold) a +0 hand axe (66 gold) a +0 dagger (44 gold) the cursed +1 hand axe of Noon {flame, Str+6} (594 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It has a curse placed upon it. a +0 falchion of slicing (143 gold) a +0 trident (77 gold) a +0 club (22 gold) a +0 hand axe (66 gold) (0, 0, D:4) a +0 hand axe of freezing an orc corpse a jackal corpse a jackal corpse a hound corpse (skeletalised by now) (7, -4, D:4) a jackal skeleton (9, -4, D:4) a +0 robe a +0 trident (15, 2, D:4) 16 sling bullets (16, -5, D:4) 7 gold pieces