George Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -35, D:1) 18 arrows (11, -15, D:1) a +0 club (14, -49, D:1) a +0 robe (17, -5, D:1) a +0 club (19, -7, D:1) 17 stones (23, -13, D:1) 20 stones (23, -9, D:1) a +0 mace (32, -20, D:1) a +0 whip (33, -1, D:1) a +0 short sword a +0 dagger (34, -38, D:1) a stone (34, -37, D:1) 2 stones (45, -6, D:1) a +0 scale mail (46, -33, D:1) 9 stones (46, -31, D:1) a +0 dagger (49, -33, D:1) a +0 club (50, -32, D:1) 9 stones (63, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 24, D:2) a +0 flail a +0 ring mail (10, 22, D:2) 24 stones (13, 22, D:2) a +0 club (13, 23, D:2) a +0 dagger (19, 24, D:2) 15 bolts (19, 28, D:2) a +0 spear 2 throwing nets (21, 49, D:2) a +0 short sword (22, 22, D:2) a +0 buckler (22, 47, D:2) a +0 leather armour (23, 35, D:2) a +0 whip (26, 19, D:2) a +0 robe (26, 49, D:2) a +0 ring mail (38, 13, D:2) 6 tomahawks (38, 30, D:2) 4 needles of frenzy (39, 11, D:2) a +0 mace (39, 23, D:2) a +0 short sword (44, 23, D:2) a +0 dagger (45, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 bolts (0, 11, D:3) a +0 scale mail (2, -6, D:3) a +1 hand axe of chopping (6, 6, D:3) a +0 naga barding (8, -11, D:3) 21 arrows (12, -20, D:3) a +0 leather armour (12, 15, D:3) a +0 club (13, -2, D:3) a +0 hand axe (16, -11, D:3) 6 stones (17, 3, D:3) a stone a +1 antimagic whip (18, 2, D:3) a +0 short sword (19, 1, D:3) a stone (19, 5, D:3) a +0 short sword (20, -1, D:3) a stone (20, 0, D:3) a stone (22, 10, D:3) a +0 giant club (28, 9, D:3) a +0 ring mail (32, -13, D:3) a +0 club 16 stones (35, 17, D:3) a +0 ring mail (35, 22, D:3) a +0 dagger (45, 20, D:3) 20 stones Level 4 of the Dungeon [Shop] Zaufaun's General Store a ration (70 gold) a scroll of fear (49 gold) 4 steel javelins (134 gold) a cursed ring of teleportation (63 gold) 20 bolts (56 gold) a scroll of remove curse (42 gold) a +0 robe (9 gold) an uncursed amulet of the gourmand (420 gold) 14 stones (19 gold) a potion of curing (42 gold) a wand of paralysis (11) (182 gold) a wand of polymorph (8) (140 gold) 25 stones (35 gold) (0, 0, D:4) a +3 quarterstaff of crushing (3, 16, D:4) a +0 leather armour a +0 short sword (3, 25, D:4) a +0 flail (3, 26, D:4) a +0 falchion (5, -14, D:4) 31 stones (5, -12, D:4) a +0 club (7, -12, D:4) 13 poisoned needles (16, 11, D:4) a +0 giant club (26, -10, D:4) 8 poisoned needles (26, 33, D:4) a +0 whip (33, 31, D:4) 27 bolts (38, -9, D:4) a +0 club a +0 leather armour (38, -3, D:4) a +0 scale mail (40, -9, D:4) 26 stones (50, 12, D:4) a +0 morningstar (51, -9, D:4) a +0 leather armour (55, 40, D:4) a +0 leather armour (66, 2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail a cursed -2 giant club (7, 19, D:5) 17 stones (9, 13, D:5) a +0 scale mail (21, -3, D:5) a +0 dagger a +0 robe (22, -4, D:5) a +0 short sword (22, -2, D:5) a +0 leather armour (27, -5, D:5) a +0 leather armour (33, 23, D:5) a +0 club (36, 12, D:5) a +0 robe (39, 15, D:5) a +0 club (39, 22, D:5) a +0 dagger of venom 3 stones (41, 21, D:5) a +0 club (43, 22, D:5) a +0 falchion 9 arrows (44, 16, D:5) a +0 dagger of venom (44, 22, D:5) a +0 dagger 4 tomahawks (47, 5, D:5) a +0 club (50, 32, D:5) a +0 robe a +0 dagger a +0 short sword (53, 1, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 robe (3, 7, D:6) 31 sling bullets (4, 15, D:6) a +0 giant spiked club (4, 34, D:6) a cursed +0 robe (8, 35, D:6) a +0 chain mail a cursed -3 club a +0 robe a +0 dagger a +0 flail (11, 36, D:6) a +0 robe a +0 dagger (12, -9, D:6) a +0 chain mail (14, -4, D:6) a +0 chain mail (19, 42, D:6) a +0 mace (20, 42, D:6) a +0 mace a +0 club (20, 43, D:6) a +0 scale mail a +0 trident (21, 39, D:6) an uncursed amulet of inaccuracy (21, 41, D:6) a +0 flail (21, 43, D:6) a +0 chain mail (34, -6, D:6) 7 curare-tipped needles (34, 15, D:6) a +0 giant club (52, -9, D:6) a +0 giant spiked club a +0 dagger a +0 club (53, -9, D:6) a +0 whip a +0 short sword a stone (53, -8, D:6) a stone (54, -9, D:6) 18 poisoned needles a +0 blowgun a +0 dagger (54, -7, D:6) a stone (54, 37, D:6) 17 stones (59, 42, D:6) a +0 dagger (60, -12, D:6) a +0 club (61, -12, D:6) a +0 robe a +0 dagger (61, -11, D:6) a +0 robe a +0 dagger (65, -2, D:6) a +0 dagger (66, 12, D:6) 29 stones Level 7 of the Dungeon (0, 0, D:7) 8 javelins (1, 48, D:7) a +0 whip a +0 club (1, 49, D:7) a +0 spear (10, 50, D:7) a +0 long sword (13, 33, D:7) a +0 scale mail (23, 8, D:7) a tomahawk (23, 9, D:7) a +0 war axe a +0 flail a +0 ring mail a +0 dagger a +1 robe of the Archmagi a +0 scimitar a +0 plate armour (23, 10, D:7) a +0 club a tomahawk a +0 leather armour (23, 14, D:7) 24 sling bullets (26, 32, D:7) a +0 scale mail (35, 15, D:7) 20 arrows (46, 26, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 whip a +0 club a +0 ring mail (0, 5, D:8) a +3 flail (4, -18, D:8) a +0 dagger (9, 13, D:8) 4 needles of confusion (11, 11, D:8) a +0 spear a +0 robe (11, 12, D:8) a +0 spear a +0 robe (11, 13, D:8) a cursed +0 great sword a +0 robe a +0 long sword a +0 robe (12, 13, D:8) a cursed +3 spear a cursed +0 robe (14, -16, D:8) a throwing net (15, -17, D:8) a +0 club a +0 leather armour (18, -17, D:8) 2 stones (19, -17, D:8) a +0 whip (19, -16, D:8) a +0 club a +0 whip 20 stones (20, -17, D:8) a +0 short sword (20, -16, D:8) a +2 vampiric short sword 4 stones (22, 5, D:8) a +0 short sword (23, 0, D:8) a stone a +0 whip (24, 5, D:8) a +0 dagger (25, -11, D:8) a +0 dagger (33, -24, D:8) a +0 pair of boots (38, -31, D:8) a +0 dagger (38, -25, D:8) 23 stones (39, -24, D:8) a +0 ring mail (39, -20, D:8) 3 tomahawks Level 9 of the Dungeon (7, 40, D:9) 26 stones (12, -7, D:9) a +0 mace a cursed -2 leather armour (15, 19, D:9) 15 stones (21, -4, D:9) a cursed ring of positive energy (23, 7, D:9) a +0 hand axe a cursed +0 ring mail (28, 30, D:9) 2 tomahawks of dispersal (31, 29, D:9) a +0 shortbow 16 arrows (31, 30, D:9) a +0 giant club (33, 17, D:9) a +0 club (33, 20, D:9) an uncursed ring of ice (33, 30, D:9) an arrow (34, 30, D:9) an arrow (39, 18, D:9) 22 arrows Level 10 of the Dungeon [Shop] Sisatip's Assorted Antiques a cursed +0 cloak (37 gold) a +0 long sword (87 gold) a scroll of teleportation (75 gold) a +0 robe (17 gold) a +0 centaur barding (575 gold) a +0 ring mail (100 gold) a scroll of amnesia (87 gold) a +1 hand crossbow of freezing (332 gold) a scroll of remove curse (75 gold) a scroll of remove curse (75 gold) a scroll of remove curse (75 gold) (0, 0, D:10) a +0 war axe (8, 11, D:10) a +0 giant club (11, -5, D:10) a +0 rapier (14, -7, D:10) a +0 arbalest (16, 0, D:10) a +0 great mace of pain (17, -21, D:10) a +0 ring mail (17, 5, D:10) 3 potions of ambrosia 2 potions of lignification (21, 13, D:10) a +0 leather armour (23, -2, D:10) 22 stones (27, 2, D:10) 15 bolts (27, 18, D:10) a cursed -2 halberd (33, 10, D:10) a +0 long sword (35, -8, D:10) 30 bolts (38, 26, D:10) a +0 cloak (40, 12, D:10) a +0 shortbow a +0 shortbow 24 arrows (40, 16, D:10) the +4 spear of Causality {vamp, Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). (41, 8, D:10) a +0 falchion of holy wrath (41, 9, D:10) 2 arrows (41, 12, D:10) an arrow (42, 12, D:10) 4 arrows (44, 9, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 20 arrows (1, -14, D:11) a cursed -3 dagger a +0 ring mail a +0 leather armour (1, -13, D:11) a large rock (1, -5, D:11) the +8 quarterstaff "Noziejy" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). (2, -37, D:11) 9 bolts (3, -17, D:11) a large rock (3, -16, D:11) a large rock (3, -15, D:11) a large rock (4, -16, D:11) a +0 quarterstaff (8, -11, D:11) a +0 scale mail (19, -13, D:11) a +0 dagger (19, -12, D:11) a +0 club a +0 scale mail (20, -12, D:11) a +0 mace (21, -28, D:11) a +0 hand axe a +0 leather armour a +2 buckler of protection a +0 morningstar a +0 plate armour (21, -12, D:11) a +0 dagger a cursed +0 robe (22, -28, D:11) a +0 flail a +0 chain mail (26, -32, D:11) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (33, -28, D:11) a +0 rapier (47, -27, D:11) 5 arrows (48, -26, D:11) 4 arrows (48, -25, D:11) an arrow (48, -24, D:11) a +0 shortbow 20 arrows (49, -25, D:11) an arrow (49, -24, D:11) 3 arrows (50, -26, D:11) an arrow (52, 0, D:11) a +0 ring mail (54, -26, D:11) a cursed -2 long sword a +0 robe (54, -25, D:11) a +1 long sword a +0 robe (57, -24, D:11) a +0 short sword a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (8, 24, D:12) a +2 whip of electrocution a +0 club a +0 halberd of protection a +0 plate armour (10, 25, D:12) a +0 flail (11, 41, D:12) 2 potions of ambrosia (18, 27, D:12) 24 sling bullets (19, 48, D:12) 8 tomahawks (32, 30, D:12) the cursed +0 war axe of Inupp {freeze, +Rage rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (34, 4, D:12) a +0 ring mail (37, 6, D:12) the +0 hunting sling of Okawaru's Whim {freeze, *Drain rElec rPois rF-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (38, 16, D:12) a +0 war axe (40, 29, D:12) a +0 short sword a +0 ring mail (41, 16, D:12) a +0 spear (49, 19, D:12) 3 needles of confusion (49, 20, D:12) 16 poisoned needles (60, 10, D:12) 18 stones (63, 8, D:12) a +0 giant spiked club a +0 giant club (64, 20, D:12) a +0 long sword a +0 scale mail (71, 14, D:12) a sack of spiders the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 leather armour (0, 12, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 dagger a +0 robe (1, 2, Orc:1) a +0 dire flail a +0 chain mail (1, 12, Orc:1) a +0 war axe a cursed +0 chain mail a +4 hand axe (2, 11, Orc:1) a +0 dagger a +0 robe (29, 18, Orc:1) a +0 giant club (30, 18, Orc:1) a +0 leather armour (31, 17, Orc:1) a +0 dagger a +0 robe (31, 18, Orc:1) a +0 mace a +0 dagger a +0 robe (45, 10, Orc:1) a +0 whip (46, 10, Orc:1) a +0 flail (46, 11, Orc:1) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (52, 23, Orc:1) a +0 great mace a +0 chain mail a +0 plate armour a +0 hand axe (52, 24, Orc:1) a +0 mace a +0 chain mail a cursed +0 mace an orc corpse (52, 25, Orc:1) a +0 chain mail (53, 24, Orc:1) a warg skeleton (53, 25, Orc:1) a +0 flail (54, 23, Orc:1) a +1 great sword of slicing a +1 long sword of freezing a +0 chain mail a +0 halberd (54, 24, Orc:1) a +0 troll leather armour a +0 hand axe an orc skeleton Level 2 of the Orcish Mines [Shop] Batuq's Armour Shop a +0 chain mail (54 gold) a +0 hat (48 gold) a +2 cloak (198 gold) a +0 robe (8 gold) the cursed +1 chain mail "Kuiss" {*Corrode rElec rC+} (262 gold) It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. a +1 leather armour of magic resistance (168 gold) the +1 leather armour of Oblivion {Int+4} (268 gold) It affects your intelligence (+4). a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 1, Orc:2) a +0 dagger a +0 robe (1, -2, Orc:2) a +0 mace (1, -1, Orc:2) a +0 mace (1, 0, Orc:2) a +0 dagger a +0 robe (2, -1, Orc:2) a +0 giant club (6, -9, Orc:2) a +0 club a +0 chain mail (7, -9, Orc:2) a +0 dire flail a +0 plate armour (8, -9, Orc:2) a +0 club a +0 scale mail (13, -11, Orc:2) a +0 robe a +0 dagger (14, -11, Orc:2) a cursed -3 short sword a +0 hand axe a +0 leather armour (15, -12, Orc:2) a +0 chain mail a +0 club (15, -11, Orc:2) a +0 club a cursed -3 falchion a +0 leather armour (16, -7, Orc:2) a +0 dagger (17, -6, Orc:2) a warg corpse (18, -4, Orc:2) a +0 leather armour (unseen) (18, -3, Orc:2) a +0 mace (unseen) (18, -2, Orc:2) a +0 giant club (19, -5, Orc:2) a +0 dagger a +0 robe a +0 scale mail a +0 club a +0 leather armour an orc corpse (19, -3, Orc:2) a +0 mace (unseen) (19, -2, Orc:2) 4 tomahawks a +0 club (19, -1, Orc:2) a cursed -2 dagger (20, -5, Orc:2) a +0 leather armour (unseen) (20, -3, Orc:2) a +0 hand axe (20, -2, Orc:2) a +0 chain mail a cursed -3 battleaxe (21, -16, Orc:2) a +0 falchion (22, -16, Orc:2) a +0 dagger a +0 robe (26, -1, Orc:2) a +0 plate armour a +0 battleaxe a +0 hand axe (27, -24, Orc:2) a +0 giant club (27, -2, Orc:2) a +0 leather armour a +0 whip (27, -1, Orc:2) a +0 chain mail a +0 war axe (28, 0, Orc:2) a +0 plate armour a +0 halberd (35, -33, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (20, -16, Lair:1) an uncursed ring of wizardry an uncursed ring of magical power an uncursed ring of magical power a scroll of torment a scroll of vulnerability 2 scrolls of noise 3 scrolls of amnesia 3 scrolls of random uselessness (21, -12, Lair:1) a +0 trident (25, -13, Lair:1) the +1 robe of Okawaru's Pride {rN+ Str-2 Stlth+} It affects your strength (-2). It protects you from negative energy. It makes you more stealthy. (26, -21, Lair:1) a cursed +0 ring mail (52, -22, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (10, -36, Lair:2) a +0 trident (14, -27, Lair:2) a potion of lignification (16, 0, Lair:2) a +0 robe (34, 12, Lair:2) a +0 great sword (36, 15, Lair:2) a +0 scimitar a +0 ring mail (37, -31, Lair:2) a +0 leather armour (39, -31, Lair:2) 10 stones (41, -1, Lair:2) a +0 dagger of venom a +0 blowgun (48, 5, Lair:2) a curare-tipped needle (50, 4, Lair:2) a curare-tipped needle (50, 5, Lair:2) 2 curare-tipped needles (50, 6, Lair:2) a curare-tipped needle (52, 8, Lair:2) 2 curare-tipped needles (60, 5, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of lignification (2, -8, Lair:3) 2 potions of brilliance a -3 falchion (7, 10, Lair:3) 12 stones (16, 1, Lair:3) the +1 leather armour "Ruosesiw" {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (16, 24, Lair:3) 23 arrows (17, 6, Lair:3) a +0 trident (17, 7, Lair:3) a lightning rod (4/4) (18, 15, Lair:3) 17 bolts (19, -1, Lair:3) 11 stones (20, -9, Lair:3) 17 arrows (25, 4, Lair:3) 11 stones (36, 1, Lair:3) a +0 helmet (41, -13, Lair:3) 25 stones (41, -9, Lair:3) a +0 hunting sling (49, 34, Lair:3) a +1 hat of intelligence (50, 5, Lair:3) a +0 robe (53, 29, Lair:3) 31 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (4, -43, Lair:4) a cursed +0 ring mail (12, -48, Lair:4) a cursed +0 robe (20, 0, Lair:4) a +0 flail (22, 3, Lair:4) a potion of brilliance (24, -4, Lair:4) a potion of brilliance (25, -30, Lair:4) the ring "Toudazop" {*Tele rElec rF+ Dex-4} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. (57, -21, Lair:4) a +0 leather armour (58, -7, Lair:4) a scroll of amnesia Level 5 of the Lair of Beasts (30, 22, Lair:5) a scroll of amnesia (31, 23, Lair:5) a +0 chain mail of fire resistance Level 6 of the Lair of Beasts (13, 11, Lair:6) a +0 robe (24, 1, Lair:6) a +0 pair of gloves (28, -15, Lair:6) a +0 pair of gloves (28, 6, Lair:6) a +0 robe (28, 17, Lair:6) 15 stones (33, -3, Lair:6) 29 stones (34, 0, Lair:6) a +0 leather armour (38, -4, Lair:6) a book of Changes (39, -24, Lair:6) a +0 lajatang (40, -24, Lair:6) a +0 chain mail (42, -22, Lair:6) 11 stones (43, -21, Lair:6) the +4 great mace of Pestilence {crush, rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. (43, 0, Lair:6) 16 bolts