George Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -11, D:1) a +0 club (4, -2, D:1) 28 arrows (7, 8, D:1) 24 arrows (10, 12, D:1) a +0 hunting sling 3 stones (10, 14, D:1) a stone (11, -7, D:1) a +0 dagger (12, -5, D:1) 17 sling bullets (17, 17, D:1) 9 bolts (18, 27, D:1) a +0 club (31, -5, D:1) a +0 short sword (33, 11, D:1) 12 arrows (41, 7, D:1) a stone (43, 6, D:1) a stone (46, -3, D:1) 15 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 10, D:2) 16 stones (14, 10, D:2) a +0 dagger (15, -5, D:2) a +0 dagger (17, 20, D:2) 17 arrows (18, 22, D:2) a +0 club (24, -10, D:2) 11 bolts (24, 0, D:2) a +0 ring mail (25, -11, D:2) 23 sling bullets (25, 12, D:2) a +2 centaur barding (26, -10, D:2) 20 stones (26, -7, D:2) 17 bolts (26, -3, D:2) 26 bolts (27, -8, D:2) a +0 dagger (28, -7, D:2) a +0 short sword 2 stones (30, -8, D:2) 30 stones (30, -2, D:2) a cursed -2 club (31, 9, D:2) a +0 short sword (33, -6, D:2) a +0 ring mail (36, 15, D:2) a +0 dagger (38, 23, D:2) a +0 dagger (41, 10, D:2) a +0 hunting sling (52, 17, D:2) 8 stones (55, 16, D:2) a +0 leather armour (60, -2, D:2) 26 bolts Level 3 of the Dungeon (0, 10, D:3) a cursed +0 robe (5, 20, D:3) a +0 mace (9, 15, D:3) a stone (9, 16, D:3) a +0 spear (10, 16, D:3) 4 stones (15, 42, D:3) a +0 mace (24, 16, D:3) 2 poisoned needles (25, 6, D:3) 22 sling bullets (25, 17, D:3) a poisoned needle (25, 21, D:3) a +0 blowgun 14 poisoned needles (26, 41, D:3) 13 sling bullets (30, 23, D:3) a +0 hunting sling (38, 33, D:3) a +0 mace (41, -2, D:3) a +0 dagger a +0 hunting sling 21 stones (42, 0, D:3) a stone (43, 28, D:3) a +0 club (47, 8, D:3) 16 stones (65, 0, D:3) a +0 hunting sling a +0 chain mail Level 4 of the Dungeon (4, 23, D:4) a +0 hand axe (8, -9, D:4) a +0 club (9, 9, D:4) a +0 quarterstaff (14, 16, D:4) a +0 blowgun (14, 26, D:4) a +0 robe (17, 14, D:4) a cursed -2 robe a +0 dagger (17, 29, D:4) 14 stones (24, 32, D:4) a +0 chain mail a +0 dagger (25, 32, D:4) a +0 leather armour (25, 33, D:4) a +0 dagger a cursed +0 robe (29, 11, D:4) a +0 spear (32, 3, D:4) a +0 dagger a +0 robe (33, 2, D:4) a +2 trident of piercing (34, 32, D:4) 12 stones (40, 17, D:4) 17 bolts (47, 14, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -31, D:5) a +0 giant spiked club (6, -41, D:5) 21 bolts (12, -15, D:5) 28 stones (13, -42, D:5) 18 stones (13, -15, D:5) a +0 ring mail a wand of random effects (15) (16, -4, D:5) a +0 whip (17, -12, D:5) 10 arrows (19, -43, D:5) a +0 great mace (19, 4, D:5) a +0 chain mail (20, -3, D:5) a +0 dagger (27, -13, D:5) a +0 long sword a +0 robe (30, -21, D:5) 23 stones (31, -30, D:5) 20 poisoned needles (31, -5, D:5) 12 stones (32, -27, D:5) a +0 leather armour (39, -5, D:5) a potion of brilliance a +3 plate armour of ponderousness (45, -7, D:5) a +0 dagger a +0 robe (47, -53, D:5) 3 arrows (48, -53, D:5) 2 arrows (50, -53, D:5) an arrow (53, -25, D:5) 23 poisoned needles (54, -53, D:5) a +0 shortbow 20 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, 4, D:6) a +5 ring of intelligence (2, 55, D:6) a +0 club (9, 46, D:6) a +3 leather armour (11, 42, D:6) a +0 club a +0 trident a +0 chain mail (11, 43, D:6) a +0 leather armour (34, 30, D:6) a +0 ring mail a +0 club (35, 43, D:6) a +0 flail (36, 53, D:6) a +0 giant club (42, 34, D:6) 17 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -18, D:7) a +0 flail (6, -18, D:7) a +0 club a +0 flail (6, -17, D:7) a +0 whip (7, 1, D:7) a +0 robe (17, 4, D:7) an uncursed ring of protection from cold (25, 10, D:7) a +0 falchion (33, -33, D:7) a +0 dagger (37, -2, D:7) 15 poisoned needles (38, -25, D:7) a +0 war axe (40, -2, D:7) 17 stones (46, -7, D:7) a +0 whip (50, -21, D:7) 9 stones (52, -8, D:7) a +0 trident Level 8 of the Dungeon [Shop] Lavuewni's Book Shop a book of Frost (385 gold) a book of Geomancy (385 gold) a Fen Folio (825 gold) a book of Clouds (495 gold) a book of Transfigurations (605 gold) a book of Beasts (605 gold) a book of Cantrips (220 gold) a book of Enchantments (550 gold) Sif Muna's Grimoire of the Volcanoes (506 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (0, 0, D:8) a +0 arbalest (7, 11, D:8) a +0 leather armour (20, 7, D:8) a +0 leather armour (22, -5, D:8) a +0 giant club a +0 giant club (23, -1, D:8) a sling bullet (24, 14, D:8) 28 bolts (24, 31, D:8) a +0 scale mail (25, -2, D:8) a sling bullet (26, 11, D:8) a +0 leather armour a +0 whip (27, -4, D:8) a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (29, -8, D:8) a +0 long sword (31, 15, D:8) an uncursed ring of attention (32, 12, D:8) a wand of random effects (12) (38, 12, D:8) a +0 whip (44, 7, D:8) a +0 robe a +0 dagger (45, -4, D:8) a +0 robe (45, 8, D:8) a +0 trident a +0 leather armour a cursed -2 war axe (46, -4, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, -1, D:9) a +0 dagger (1, 0, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 dagger (2, -1, D:9) a +1 war axe of chopping (4, -1, D:9) a cursed -1 short sword a +0 chain mail (5, -3, D:9) 2 tomahawks (5, -1, D:9) a +0 leather armour a +0 dagger a +0 robe (6, -4, D:9) a tomahawk (7, -5, D:9) a tomahawk (10, 15, D:9) a +0 hand axe (25, -23, D:9) a +0 short sword a +0 leather armour (28, 13, D:9) a +0 short sword (28, 14, D:9) a +0 club (28, 15, D:9) a tomahawk a +0 hand axe a +0 leather armour a +0 halberd a +0 chain mail (29, 3, D:9) a +0 hunting sling of freezing (29, 15, D:9) a +0 hand axe a +0 leather armour a tomahawk (38, -23, D:9) a +0 chain mail (41, 13, D:9) a +0 giant spiked club (46, 14, D:9) a cursed -3 dagger (49, -34, D:9) a +4 ring of dexterity (52, -8, D:9) 28 stones Level 10 of the Dungeon [Shop] Ilurerakk's Weapon Shoppe 13 stones (19 gold) a +0 great sword (97 gold) a +0 mace (45 gold) a +0 short sword (45 gold) a +0 battleaxe (97 gold) a +0 rapier (60 gold) the cursed +0 scimitar "Xoafyhau" {speed, +Fly MR+} (355 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +0 spear (45 gold) 15 bolts (45 gold) a +0 whip (37 gold) 21 bolts (63 gold) a +4 falchion of slicing (397 gold) a +0 broad axe (60 gold) 20 arrows (60 gold) 17 stones (25 gold) (0, 0, D:10) a +1 ring of evasion (0, 14, D:10) a +0 naga barding (1, 8, D:10) a +0 hand axe a +0 leather armour (4, 4, D:10) a +0 battleaxe a +0 plate armour (4, 5, D:10) a +0 hand axe a +0 ring mail (4, 6, D:10) a +0 mace of holy wrath a +0 ring mail (5, 14, D:10) 11 poisoned needles (8, 13, D:10) a +4 giant club a +0 robe (9, 14, D:10) a +0 dagger (9, 15, D:10) a +0 giant club (9, 16, D:10) a +0 hand axe a cursed +0 chain mail (15, 1, D:10) an arrow (17, 2, D:10) a +0 shortbow 17 arrows (18, 20, D:10) a +1 dagger of venom a +0 flail (18, 21, D:10) a +0 falchion a +0 chain mail 14 bolts (21, 28, D:10) 19 stones (22, 35, D:10) a cursed +3 long sword a +0 robe a +4 flail a +0 robe (23, 35, D:10) a cursed +4 trident of freezing a +0 robe (25, 10, D:10) a +0 mace (26, 23, D:10) a +0 flail 3 tomahawks a +0 short sword a +0 long sword a +0 chain mail (26, 25, D:10) a tomahawk (31, 25, D:10) 20 bolts (35, 27, D:10) a +3 morningstar a +0 robe (47, 25, D:10) a cursed +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 whip (9, 22, D:11) a +0 giant club a +0 giant club (12, -4, D:11) a stone (12, -2, D:11) a potion of ambrosia 4 potions of degeneration an uncursed ring of poison resistance the +0 hat of the Republic {-Cast *Drain +Fly Str+5} It affects your strength (+5). It lets you fly. It prevents spellcasting. It causes draining when unequipped. (12, 0, D:11) 2 stones (12, 1, D:11) a +0 club 20 stones a +0 scimitar (12, 2, D:11) a +0 flail a +0 arbalest 18 stones an uncursed ring of positive energy (13, 7, D:11) a +3 glaive of freezing (13, 11, D:11) a box of beasts (14, 7, D:11) a +0 chain mail (15, 25, D:11) a +0 hunting sling (21, -7, D:11) a +0 shortbow 19 arrows (22, -8, D:11) a +0 shortbow 15 arrows a +0 war axe (23, -8, D:11) a +0 hand axe a +0 plate armour (24, -8, D:11) a +0 hand axe a +0 shortbow 12 arrows (25, -8, D:11) a +0 hand axe a +0 leather armour a +0 shortbow 24 arrows (29, -4, D:11) an arrow (29, 7, D:11) an uncursed ring of protection from fire (33, -3, D:11) 10 arrows (35, 17, D:11) a +0 mace a +0 leather armour (35, 18, D:11) a +0 whip a +0 ring mail a cursed -3 war axe (35, 19, D:11) a +0 mace a +0 ring mail a +0 scale mail (36, 10, D:11) an uncursed ring of protection from fire (37, 19, D:11) 20 arrows (37, 24, D:11) 17 stones Level 12 of the Dungeon (0, 0, D:12) 15 stones (3, 0, D:12) a +0 long sword (10, 11, D:12) a cursed -2 whip (12, -7, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (16, -18, D:12) an uncursed ring of wizardry (unseen) (17, -19, D:12) a +0 dagger a +0 leather armour a wyvern corpse an orc corpse (17, -18, D:12) a +0 hand axe (18, -18, D:12) a +0 leather armour (19, 9, D:12) a +0 ring mail (24, -12, D:12) a +0 troll leather armour (unseen) (30, 1, D:12) a +1 dagger of venom