George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 22, D:1) a +0 scale mail (2, 18, D:1) a +0 dagger (6, 15, D:1) a +0 chain mail (24, 2, D:1) a +0 hunting sling (33, 8, D:1) a +0 scale mail (34, -12, D:1) a +0 club (34, 6, D:1) a +0 dagger (39, 11, D:1) a cursed +0 robe (41, -14, D:1) a +0 dagger 3 stones (43, -16, D:1) a stone a +0 club (44, -7, D:1) 3 stones (45, -7, D:1) a +0 dagger (48, -21, D:1) a stone (60, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 5, D:2) a +0 club (16, -6, D:2) a +0 dagger (16, 13, D:2) a +0 dagger (17, 3, D:2) a +0 leather armour (24, -12, D:2) 18 gold pieces (24, -8, D:2) 17 gold pieces (25, -12, D:2) a ration (25, -11, D:2) an uncursed ring of positive energy (25, -10, D:2) 10 gold pieces (25, -9, D:2) a potion of curing (25, -8, D:2) an uncursed ring of flight (31, -13, D:2) 6 gold pieces (33, -1, D:2) a +0 club (36, -20, D:2) a stone (37, -18, D:2) a stone (37, -17, D:2) a stone (37, -16, D:2) a stone (39, -14, D:2) a stone (39, 15, D:2) a +0 mace (41, 22, D:2) a +0 chain mail (44, -4, D:2) 2 stones (46, 17, D:2) a +0 shield (47, 9, D:2) a jackal skeleton (47, 10, D:2) a jackal skeleton (49, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (49, 5, D:2) a cursed -1 club a hobgoblin skeleton