George Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 3, D:1) a +0 short sword (9, 3, D:1) a +0 short sword (11, 15, D:1) a +0 spear (14, 19, D:1) a +0 club (15, 19, D:1) a +0 dagger (16, 1, D:1) 11 arrows (17, 1, D:1) 7 curare-tipped needles (20, 12, D:1) 16 stones (25, 16, D:1) a +0 hunting sling (33, 13, D:1) a +0 club (44, 15, D:1) a +0 leather armour (47, 2, D:1) a +0 whip (50, 8, D:1) 13 stones Level 2 of the Dungeon (4, -12, D:2) 21 arrows (4, 7, D:2) 15 sling bullets (11, -15, D:2) a +0 club (15, 19, D:2) 12 poisoned needles (17, -18, D:2) a +0 whip (24, -9, D:2) 23 sling bullets (28, 12, D:2) a +0 club a throwing net (33, 16, D:2) a +0 club (36, -20, D:2) 26 stones (37, -1, D:2) a +0 spear (37, 0, D:2) a +0 hand axe (54, -4, D:2) a stone (56, -5, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) 10 poisoned needles (3, -1, D:3) a leopard gecko corpse (3, 11, D:3) a +2 helmet (4, -17, D:3) a bat corpse (skeletalised by now) (7, 4, D:3) a rat skeleton (7, 21, D:3) a jackal corpse (skeletalised by now) (8, 21, D:3) a jackal skeleton (8, 23, D:3) a jackal corpse (skeletalised by now) (9, 21, D:3) a jackal skeleton (18, -14, D:3) a ball python corpse (skeletalised by now) (19, -21, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (21, -8, D:3) a leopard gecko corpse (skeletalised by now) (21, 10, D:3) a goblin skeleton (25, 5, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (30, 16, D:3) a +0 trident (30, 17, D:3) a cursed +0 club a +0 blowgun 7 poisoned needles (51, 12, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -6, D:4) a +0 dagger (unseen) (7, 3, D:4) a +0 mace (10, 4, D:4) a stone (14, 16, D:4) 9 gold pieces (16, 14, D:4) a goblin corpse