George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 3, D:1) a +0 dagger (7, -7, D:1) a +0 club (17, -6, D:1) a +0 leather armour (18, 2, D:1) a +0 robe (20, -8, D:1) a +0 ring mail (23, 22, D:1) 17 arrows (27, 12, D:1) a stone (27, 16, D:1) a +0 dagger (46, -2, D:1) a +0 spear (47, 18, D:1) 19 arrows (48, -8, D:1) a +0 dagger Level 2 of the Dungeon (1, 3, D:2) a +0 club (6, 37, D:2) a +0 club (16, 10, D:2) a +0 leather armour (25, 9, D:2) a +0 dagger (27, 39, D:2) a +0 short sword (33, 1, D:2) a +0 club (33, 50, D:2) 19 stones (34, 38, D:2) a +0 whip (35, 29, D:2) a stone (36, 34, D:2) a +0 hunting sling 21 stones (37, 11, D:2) a +0 club (37, 31, D:2) a stone (37, 32, D:2) a stone (38, -7, D:2) 23 stones (38, 29, D:2) a stone (48, 40, D:2) 9 stones (53, 5, D:2) a +0 club (53, 45, D:2) a +0 dagger (54, 35, D:2) 29 arrows Level 3 of the Dungeon (0, 0, D:3) 15 stones (1, 16, D:3) a bat corpse (2, 15, D:3) a +0 war axe a bat corpse an orc corpse (2, 16, D:3) a +0 hand axe a +0 whip a +0 ring mail an orc skeleton an orc corpse (12, 11, D:3) an adder corpse (24, 11, D:3) a +0 robe (25, 7, D:3) an adder skeleton