George Level 1 of the Dungeon (8, -20, D:1) 6 silver tomahawks (9, -13, D:1) a +0 club (11, -4, D:1) 14 arrows (17, -1, D:1) 21 stones (18, 9, D:1) a +0 robe (22, -7, D:1) a stone (22, -6, D:1) a +0 club a +0 club a +0 club (22, -5, D:1) a stone (23, -22, D:1) a +0 club (28, 5, D:1) a +0 buckler (35, -10, D:1) a +0 club (35, 5, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 1, D:2) a +0 dagger (unseen) (1, 1, D:2) a cursed -2 club (unseen) (4, 1, D:2) a stone (7, 3, D:2) a quokka skeleton (7, 6, D:2) a ball python skeleton (7, 22, D:2) a frilled lizard corpse (skeletalised by now) (7, 24, D:2) 8 needles of confusion (13, 3, D:2) 24 arrows (13, 13, D:2) a +0 dagger (15, 6, D:2) a +0 short sword (15, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 22, D:2) 21 stones (19, -3, D:2) a +0 dagger (33, 9, D:2) a +0 club (35, 20, D:2) a +0 club (42, 27, D:2) a quokka corpse (44, -16, D:2) a kobold corpse (48, -7, D:2) a +0 whip 2 stones a kobold corpse (50, -6, D:2) a stone