Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0 (webtiles) character file. 16 George the Conjurer (level 2, -5/13 HPs) Began as a Vine Stalker Conjurer on Jan 13, 2019. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (587 turns). George the Conjurer (Vine Stalker Conjurer) Turns: 587, Time: 00:01:46 Health: -5/13 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 0/6 EV: 12 Int: 15 God: Gold: 32 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} g - a scroll of remove curse {unknown} Potions f - 2 potions of agility {unknown} Comestibles c - 4 rations Skills: - Level 1.5 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 36% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. Your bite misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ..###....##....... .#. ................## .#. ..###...###.##### .. ##.## #.# .. #.# #.# #####. #.# #.# ..... #.# #.# #####..########.# #†# ........gg@.....# #.# ##.#...########## #.# #... #... #... #... #... #... You could see a gnoll and a goblin. Vanquished Creatures 2 dart slugs A bat (D:1) 3 goblins 2 kobolds (D:2) 2 frilled lizards (D:1) 4 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | George the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 5 | D:1 | You fall through a shaft! 76 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 587 | D:1 | Slain by a gnoll Vault maps used: D:1: lightli_arrival_windingriver Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 4 Cast: Magic Dart || 30 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------