George Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -9, D:1) a +0 dagger 5 stones (6, 11, D:1) a +0 short sword (7, -11, D:1) a +0 scale mail (11, 7, D:1) a +0 club a +0 whip (11, 11, D:1) a stone (12, 12, D:1) a stone (12, 13, D:1) a stone (21, -10, D:1) 3 stones a +0 leather armour (21, 5, D:1) 20 stones (23, -13, D:1) a stone (23, -2, D:1) a cursed -2 hand axe (26, 18, D:1) a +0 dagger (32, 13, D:1) a +0 club (33, 12, D:1) a +0 dagger (35, -9, D:1) a stone (36, 21, D:1) a +0 club (37, -9, D:1) a stone (38, -9, D:1) a stone (39, -9, D:1) a stone a +0 leather armour (41, -7, D:1) 23 sling bullets (42, -9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 22, D:2) a +0 club (19, 8, D:2) a +0 club (21, 2, D:2) a +0 leather armour (21, 7, D:2) a cursed +0 club (23, 2, D:2) 26 arrows (25, 29, D:2) a +0 club (25, 35, D:2) a +1 dagger of holy wrath 5 stones (27, 5, D:2) a +0 club (27, 6, D:2) a +0 club a +0 whip a +0 spear (29, 36, D:2) 26 stones (36, 4, D:2) a +3 scythe of flaming a +0 robe (39, 5, D:2) a +0 club (42, 27, D:2) a +0 spear (44, 17, D:2) a +0 whip 5 stones (44, 35, D:2) a +0 club (48, 5, D:2) a +0 dagger 2 stones (48, 9, D:2) a stone (48, 10, D:2) a stone (48, 26, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) 22 stones (22, 4, D:3) 21 sling bullets (24, -4, D:3) a +0 club a +0 plate armour (31, -4, D:3) 15 poisoned needles (34, 6, D:3) 3 needles of confusion (41, -8, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (0, 2, D:4) a +2 dire flail of crushing a +0 leather armour (20, -7, D:4) a +0 leather armour (22, -10, D:4) a +0 short sword (22, -8, D:4) a +0 club (23, -10, D:4) the +4 flail of Eternal Harmony {crush, *Corrode +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It may corrode you when you take damage. a +0 ring mail a +0 short sword a +0 ring mail (23, 3, D:4) a +0 dagger (24, -11, D:4) a +0 hand axe (24, -10, D:4) a +0 whip (35, -20, D:4) a +0 dagger (35, -19, D:4) a +0 dagger (35, -18, D:4) a +0 dagger a +0 robe (35, -16, D:4) a +0 robe (39, -44, D:4) a +0 whip (47, -10, D:4) a +0 dagger (48, -40, D:4) a +0 hand axe a tomahawk (49, -38, D:4) a tomahawk (49, -37, D:4) a tomahawk (50, -36, D:4) a tomahawk (50, -35, D:4) a tomahawk (52, -37, D:4) a +0 whip (53, -20, D:4) a +0 dagger a +0 flail a +0 hand axe a +0 falchion a +0 club a +0 leather armour (53, -18, D:4) a +0 war axe (54, -47, D:4) 15 bolts (54, -19, D:4) a +0 long sword a +0 robe a +0 flail a +0 dagger a +0 robe (54, -18, D:4) a +0 dagger (57, -23, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (22, 37, D:5) a +0 falchion (30, 38, D:5) 17 bolts (32, 33, D:5) a +0 ring mail (34, 2, D:5) a +0 dagger (37, 12, D:5) a +0 giant spiked club (43, 4, D:5) a +0 war axe (43, 7, D:5) 31 arrows (43, 31, D:5) a cursed -2 war axe (43, 35, D:5) a +0 scale mail (43, 36, D:5) a +0 dagger a +0 robe (44, 45, D:5) a +0 long sword (45, 6, D:5) 16 sling bullets (48, 38, D:5) a +0 leather armour (51, 23, D:5) a +1 flail of protection a +0 chain mail (55, 22, D:5) 18 arrows (55, 33, D:5) a +0 hunting sling Level 6 of the Dungeon (1, 27, D:6) 17 stones (2, 3, D:6) a +0 giant club (14, -11, D:6) 18 gold pieces (15, -9, D:6) an uncursed ring of protection from cold (15, -3, D:6) 21 stones (31, 0, D:6) an uncursed ring of attention a potion of lignification a potion of degeneration (35, -4, D:6) a +0 scale mail (39, 5, D:6) a hound corpse (40, 5, D:6) a scorpion corpse the Ecumenical Temple (11, -3, Temple) a +0 whip a +0 leather armour