George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, -10, D:1) a cursed +0 club (15, -39, D:1) 24 bolts (19, -25, D:1) a +0 plate armour (19, 1, D:1) a +0 scale mail (28, 2, D:1) 3 stones (29, 2, D:1) a +0 club (33, -31, D:1) a +0 robe (35, -30, D:1) a +0 short sword (52, 2, D:1) a +0 dagger (55, 13, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -3, D:2) 26 stones (4, -33, D:2) 22 stones (7, -10, D:2) a +0 halberd (8, -6, D:2) a stone (8, -5, D:2) a stone (14, -32, D:2) 27 stones (19, -20, D:2) a +0 spear (24, -14, D:2) a +0 spear (30, -19, D:2) a +0 falchion (31, -28, D:2) 22 arrows (36, -13, D:2) a cursed +0 dagger (41, -26, D:2) a cursed +0 club a +0 dagger (41, 7, D:2) a +0 scale mail (44, -13, D:2) 21 stones Level 3 of the Dungeon (7, 0, D:3) 11 sling bullets (26, 27, D:3) a quokka corpse (skeletalised by now) (27, 20, D:3) a ration (27, 26, D:3) a +0 whip a kobold corpse (skeletalised by now) (27, 27, D:3) a +3 falchion (28, 26, D:3) a +0 club (34, 8, D:3) 9 stones (38, 6, D:3) 34 bolts (38, 13, D:3) a +0 club (38, 21, D:3) a +0 leather armour (40, -4, D:3) 6 tomahawks of dispersal (47, 12, D:3) a +0 dagger a +0 robe (47, 13, D:3) a +0 hand axe (47, 14, D:3) a tomahawk (48, 12, D:3) a +0 flail a cursed +0 leather armour (49, 18, D:3) 2 tomahawks Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces (5, -1, D:5) 10 gold pieces (11, 0, D:5) 10 gold pieces Level 6 of the Dungeon (0, 0, D:6) a jackal corpse (skeletalised by now) (1, 3, D:6) a +0 rapier a +0 leather armour (3, 6, D:6) a bullfrog skeleton