George Level 1 of the Dungeon (0, 0, D:1) 12 stones (6, -32, D:1) a +0 club (8, 5, D:1) a +0 hand axe (10, 4, D:1) 16 poisoned needles (11, 5, D:1) a +0 dagger (12, 4, D:1) a +0 club (13, -8, D:1) a +0 whip (13, 5, D:1) 2 stones (14, 4, D:1) a stone (16, -6, D:1) a stone (18, -11, D:1) a stone (18, -5, D:1) a +0 club 4 stones (19, -11, D:1) a stone (20, -11, D:1) a stone (22, -25, D:1) a +0 club (23, -25, D:1) a +0 ring mail (25, -24, D:1) a +0 club (32, -23, D:1) a +0 dagger of draining (39, -16, D:1) a +0 club (50, -24, D:1) a +0 scale mail (51, -23, D:1) a +0 whip (52, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -20, D:2) a +0 club (4, -6, D:2) a cursed -2 club (5, -7, D:2) a +0 hunting sling 29 stones (8, 1, D:2) 15 stones (11, -12, D:2) 17 bolts (14, -7, D:2) a +0 club (17, -7, D:2) a +0 club (24, 11, D:2) 28 arrows (26, -6, D:2) a +0 dagger (26, 2, D:2) a +0 dagger (33, -11, D:2) a stone (35, -9, D:2) a stone (35, -8, D:2) a stone (38, -15, D:2) a +0 hunting sling (39, -8, D:2) a +0 club 9 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, -7, D:3) 9 stones (6, 6, D:3) a quokka corpse (skeletalised by now) (12, -2, D:3) a +0 scale mail (22, -5, D:3) a +0 ring mail (22, 32, D:3) 22 stones (25, 36, D:3) a +0 mace (26, -9, D:3) a +0 whip a kobold corpse (skeletalised by now) (33, 31, D:3) a rat corpse (36, 14, D:3) a +0 club 15 stones (37, 16, D:3) a stone (37, 22, D:3) a frilled lizard corpse (39, 22, D:3) a +0 robe (44, 16, D:3) a jackal corpse (46, 18, D:3) a +0 club (47, 17, D:3) a jackal corpse (50, -7, D:3) a +0 trident a +0 chain mail (54, -21, D:3) a scroll of identify (55, -21, D:3) a +0 dagger (unseen) (56, 1, D:3) a +0 war axe