George Level 1 of the Dungeon (7, 28, D:1) a +0 club (8, 12, D:1) a +0 leather armour (10, -7, D:1) a +0 dagger (11, -15, D:1) 9 bolts (11, -7, D:1) a +0 dagger (22, 29, D:1) a +0 club (27, -6, D:1) a +0 dagger (29, -14, D:1) a +0 mace a +0 short sword (31, 12, D:1) a +0 club (32, -10, D:1) a +1 dagger of pain (35, 18, D:1) 15 arrows (42, 3, D:1) 21 arrows (46, 15, D:1) a +0 leather armour (47, 16, D:1) a +0 club (48, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (9, 1, D:2) a +0 leather armour (19, -7, D:2) an adder corpse (skeletalised by now) (19, -6, D:2) a +0 club a hobgoblin corpse (skeletalised by now)