George Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 23, D:1) a +0 mace (8, -9, D:1) a +0 dagger (9, 8, D:1) a +0 short sword (10, 8, D:1) a +0 short sword (13, 14, D:1) a +0 club (14, 7, D:1) a stone (15, 1, D:1) a +0 ring mail (16, 4, D:1) a +0 club (20, 18, D:1) a +0 club (24, 20, D:1) a +0 scale mail Level 2 of the Dungeon (2, -5, D:2) 31 bolts (7, -3, D:2) a +0 dagger (18, 13, D:2) a +0 short sword (22, 15, D:2) a +0 hand axe (27, 20, D:2) a +0 club a hobgoblin skeleton (29, -1, D:2) 14 arrows (33, -5, D:2) a +0 flail a +0 scale mail (33, 16, D:2) a poisoned needle (34, 15, D:2) a poisoned needle (35, 15, D:2) a poisoned needle (36, 15, D:2) a poisoned needle (38, 14, D:2) a +0 short sword a +0 blowgun 3 poisoned needles (40, -22, D:2) a +0 short sword (40, -21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed +0 centaur barding (6, 4, D:3) a +0 falchion (unseen) (11, 3, D:3) a +0 club (11, 5, D:3) a rat skeleton