George Level 1 of the Dungeon (8, -5, D:1) a +0 hunting sling (9, 12, D:1) 11 stones (24, 34, D:1) a +0 club (unseen) (37, -7, D:1) a +0 robe (44, 30, D:1) 5 stones (47, 6, D:1) a +0 dagger a +0 leather armour (57, 11, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, -10, D:2) a +0 dagger (22, 5, D:2) a +0 club (28, -5, D:2) a +0 club (31, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (18, -10, D:3) a +0 club (20, -13, D:3) a +0 dagger (20, -9, D:3) 13 arrows (21, 7, D:3) a +0 long sword (24, 11, D:3) a jackal corpse (skeletalised by now) (26, -33, D:3) a +0 whip (29, -27, D:3) a +0 leather armour (32, -32, D:3) a +0 spear (34, 1, D:3) a hobgoblin skeleton (35, -31, D:3) a +0 spear (35, -4, D:3) a +0 dagger a +0 scale mail (36, -31, D:3) a +0 halberd (38, -31, D:3) a +0 quarterstaff (42, -36, D:3) 26 stones (43, -25, D:3) a +0 spear (52, 1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 longbow (5, -1, D:4) a ration (12, 6, D:4) 8 gold pieces