George Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (2, 10, D:1) a ration (3, 0, D:1) 19 stones (4, 4, D:1) a +0 club (5, 5, D:1) a +0 club (6, 31, D:1) a +0 club (11, 9, D:1) a +0 leather armour (16, 10, D:1) a ration (30, 13, D:1) a +0 dagger (30, 36, D:1) a +0 club (32, 14, D:1) a +0 hand axe (36, 35, D:1) 22 arrows (41, 0, D:1) a +0 club (42, -3, D:1) a +0 leather armour (42, 21, D:1) a +0 ring mail (43, 36, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -7, D:2) a potion of cancellation (4, -6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (4, -5, D:2) a rat corpse (skeletalised by now) (15, 0, D:2) a +0 dagger (21, -22, D:2) a +0 dagger a stone (25, -3, D:2) a +0 spear (26, -19, D:2) a potion of haste (30, -14, D:2) a +0 club (38, 0, D:2) a potion of berserk rage (39, 4, D:2) a +0 club (55, -23, D:2) a rat corpse (55, -17, D:2) 18 bolts (57, -27, D:2) a +0 leather armour