George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a stone (1, 3, D:1) a stone (5, -32, D:1) a +0 club (22, -11, D:1) a +0 mace (27, 2, D:1) a +0 club (29, -1, D:1) a +0 whip (33, -41, D:1) a +0 club a +0 club (34, -21, D:1) 17 stones (34, -20, D:1) 5 stones (34, 7, D:1) a cursed +0 club (35, 0, D:1) a +0 scale mail (37, -17, D:1) a +0 ring mail (42, 12, D:1) a +0 ring mail (43, 0, D:1) a +0 whip (45, -8, D:1) a cursed +0 robe (53, -13, D:1) 11 gold pieces (53, -11, D:1) 10 gold pieces (54, -12, D:1) 13 gold pieces (54, -11, D:1) 11 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (3, 3, D:2) an uncursed staff of summoning (4, 7, D:2) an adder corpse (5, -18, D:2) 30 bolts (5, -17, D:2) 16 poisoned needles (26, -2, D:2) a +0 spear (30, -13, D:2) a bat skeleton