George Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (6, 15, D:1) a +0 whip (9, -11, D:1) a +0 club (15, 22, D:1) a cursed +0 club (15, 23, D:1) a cursed -1 whip (16, -9, D:1) a +0 club (25, 22, D:1) a +0 dagger (29, -4, D:1) 29 stones (30, -15, D:1) 23 stones (37, -12, D:1) a +0 club (37, -10, D:1) a stone (37, -9, D:1) a stone (37, 11, D:1) a +0 helmet (40, 1, D:1) a +0 club (40, 16, D:1) 31 bolts (41, 18, D:1) a +0 club (43, 4, D:1) a cursed -2 dagger (45, -5, D:1) 12 bolts (52, -13, D:1) 18 arrows (52, 6, D:1) a +0 club (53, 6, D:1) a +0 club (57, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, -8, D:2) 8 needles of paralysis (10, 1, D:2) a +0 hunting sling 14 stones a +0 leather armour a goblin corpse (11, 7, D:2) a +3 whip (12, 2, D:2) a stone 2 tomahawks a +0 short sword (14, 2, D:2) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (7, 10, D:4) a scroll of noise