George Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (10, -15, D:1) a +0 mace (10, 5, D:1) a +0 club (17, -29, D:1) a +0 dagger (17, -28, D:1) a +0 dagger a +0 club (17, 7, D:1) 25 stones (18, -29, D:1) a +0 ring mail (26, -28, D:1) a +0 ring mail (29, -1, D:1) 8 curare-tipped needles (34, -6, D:1) a cursed -2 hand axe (35, -8, D:1) a +0 club (35, -4, D:1) a +0 club (36, -7, D:1) a +0 dagger (44, -24, D:1) 16 bolts (50, -39, D:1) a +0 spear (60, -19, D:1) a +0 club (63, -18, D:1) a cursed -3 club (64, -3, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (9, 27, D:2) a +0 club (10, -9, D:2) a +0 spear (20, -17, D:2) a +0 whip (22, 3, D:2) a +0 leather armour (26, -16, D:2) a stone (26, 25, D:2) a +0 short sword (28, -15, D:2) a stone (29, 26, D:2) 21 stones (31, -14, D:2) a +0 club (32, 20, D:2) a +0 club (38, -6, D:2) a +0 club 2 stones (39, -15, D:2) a +0 robe (44, 0, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -1, D:3) 15 stones (9, -1, D:3) 28 stones (23, 19, D:3) 2 stones (30, 23, D:3) a +0 whip (36, 0, D:3) a tomahawk (36, 1, D:3) a +0 flail (36, 2, D:3) a +0 mace 2 tomahawks a +0 ring mail (36, 3, D:3) a +0 trident 2 tomahawks (36, 4, D:3) a +0 whip (36, 10, D:3) a +0 mace (36, 12, D:3) a +0 whip a +0 falchion (37, 20, D:3) 19 bolts (46, 9, D:3) a +0 trident (50, 15, D:3) a +0 whip (51, 15, D:3) a cursed -1 hand axe 4 tomahawks (56, 3, D:3) a +0 leather armour an orc skeleton (58, 27, D:3) a +0 dagger a +3 leather armour a +0 club a +0 hand axe a +1 hand axe of chopping Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of faith