George Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (3, -23, D:1) a +0 plate armour (7, -8, D:1) 15 stones (15, 3, D:1) a jackal corpse (skeletalised by now) (17, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 15, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (17, 24, D:1) 16 stones (18, 15, D:1) 4 stones (21, -17, D:1) a +0 club (25, 7, D:1) a +0 dagger (30, -16, D:1) a +0 short sword (32, -20, D:1) a giant cockroach corpse (33, 4, D:1) a cursed -1 dagger (36, 12, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a +0 dagger (unseen) (3, -1, D:2) a stone (3, 0, D:2) a stone