George Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 12, D:1) 16 stones (9, -9, D:1) a +0 cloak (11, -12, D:1) a +0 leather armour (19, -7, D:1) a +0 club (22, 11, D:1) a +0 mace (24, -7, D:1) a +0 leather armour (25, 15, D:1) 23 bolts (26, 24, D:1) a +0 whip (27, 7, D:1) 17 stones (31, 1, D:1) a +0 club (33, 22, D:1) a +0 club (36, -3, D:1) a +0 robe (36, 24, D:1) a +0 dagger (39, -26, D:1) a +0 dagger (40, -17, D:1) a +0 short sword Level 2 of the Dungeon (0, 12, D:2) a +0 club (20, 28, D:2) a cursed -3 dagger (21, -3, D:2) a rat skeleton (22, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (23, 11, D:2) a hobgoblin skeleton (24, -10, D:2) a hobgoblin skeleton (24, 8, D:2) 3 stones (24, 9, D:2) a hobgoblin corpse (skeletalised by now) (25, 5, D:2) 20 stones (25, 8, D:2) 15 arrows (26, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 25, D:2) a +0 short sword (31, 0, D:2) 22 poisoned needles (34, 3, D:2) 28 arrows (62, -4, D:2) a frilled lizard corpse Level 3 of the Dungeon (0, 0, D:3) 19 stones (0, 9, D:3) a +0 club (unseen) (0, 10, D:3) a rat corpse (9, 3, D:3) a worm corpse (9, 5, D:3) a bat corpse a kobold corpse