George Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 6, D:1) 14 poisoned needles (9, -10, D:1) a +0 mace (10, 2, D:1) 16 stones (14, -10, D:1) a +0 whip (14, -3, D:1) a potion of agility (19, 2, D:1) a potion of flight (19, 18, D:1) a +0 ring mail (19, 34, D:1) a +0 club (29, 29, D:1) a +0 club (37, 16, D:1) a ration (39, 20, D:1) a +0 club (42, -5, D:1) a +0 club (43, -3, D:1) a stone (48, 0, D:1) a +0 short sword (48, 10, D:1) a +0 club (60, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 2, D:2) a +0 mace (2, 0, D:2) a +0 hand axe of freezing (2, 2, D:2) a +0 falchion (12, 29, D:2) a +0 dagger (23, 29, D:2) a +0 dagger (24, 13, D:2) a potion of curing (26, 1, D:2) a potion of curing (26, 12, D:2) a +0 club (30, 29, D:2) a ration (36, -7, D:2) a +0 club a stone (38, -6, D:2) a stone (39, -5, D:2) a stone a +0 club (40, -4, D:2) a stone (44, -1, D:2) a potion of heal wounds (49, -2, D:2) 2 potions of agility (49, 5, D:2) a +0 hunting sling (53, 4, D:2) a +0 mace an orc corpse (skeletalised by now) (54, 3, D:2) a +0 falchion a +0 leather armour a +0 flail (55, 3, D:2) an adder corpse (skeletalised by now) (55, 4, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 7, D:3) a +0 flail (4, 6, D:3) a +0 club a kobold corpse (6, 6, D:3) a +1 whip of flaming (unseen) (6, 17, D:3) a +0 club an orc corpse (skeletalised by now) (6, 18, D:3) a +1 flail of protection a +0 ring mail (9, 17, D:3) an adder corpse (10, 17, D:3) a jackal corpse (16, 14, D:3) a dart slug corpse (19, 8, D:3) a cursed -1 short sword (19, 9, D:3) a ration