George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) a +0 hunting sling (6, 45, D:1) a +0 short sword (24, 6, D:1) a +0 ring mail (30, 6, D:1) 22 bolts (37, 24, D:1) a +0 leather armour (39, 45, D:1) a +0 club (42, 11, D:1) a cursed -3 short sword (55, 29, D:1) 15 poisoned needles (58, 33, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse an adder corpse (0, 12, D:2) a +0 large shield (1, 0, D:2) a +0 club a potion of haste a +0 dagger 32 gold pieces a hobgoblin corpse a ball python corpse (1, 1, D:2) a +0 hunting sling a +0 dagger 16 stones (1, 3, D:2) a stone (1, 6, D:2) a stone (1, 7, D:2) 2 stones (12, 10, D:2) a +0 dagger (19, 34, D:2) a bat corpse (skeletalised by now) (19, 39, D:2) a +0 dagger (20, 42, D:2) a goblin corpse (skeletalised by now) (23, -5, D:2) a +0 robe (24, -3, D:2) a +1 vampiric whip (24, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 19, D:2) a kobold corpse (skeletalised by now) (26, 34, D:2) an adder corpse (skeletalised by now) (31, 34, D:2) an adder corpse (skeletalised by now) (33, 5, D:2) a +0 mace (34, 8, D:2) a +0 club (34, 23, D:2) a rat corpse (skeletalised by now) (36, 8, D:2) a stone