George Level 1 of the Dungeon (0, 0, D:1) 12 stones (3, 11, D:1) a +0 whip (3, 12, D:1) a +0 short sword (4, 11, D:1) a +0 club (7, 15, D:1) a stone (8, 16, D:1) a stone (11, -3, D:1) a +0 robe (13, -7, D:1) a +0 club (14, 10, D:1) 19 stones (15, 6, D:1) a +0 dagger 8 stones (16, -2, D:1) a +2 dagger of flaming (17, 7, D:1) a stone (18, 21, D:1) a +0 leather armour (18, 23, D:1) a +0 dagger (19, 8, D:1) a stone (19, 23, D:1) 2 stones (20, 8, D:1) a stone (20, 22, D:1) a stone (22, 9, D:1) a stone (22, 10, D:1) a stone (24, 20, D:1) a stone (26, 29, D:1) a +0 club (29, 4, D:1) a +0 dagger (31, 1, D:1) 28 stones (38, 10, D:1) a +0 club (42, 16, D:1) 6 tomahawks (52, -6, D:1) a stone (52, -1, D:1) a cursed +0 whip a +0 dagger 13 stones (53, -8, D:1) a +0 club (53, -5, D:1) a stone (53, -4, D:1) 2 stones (53, -3, D:1) 2 stones (53, -1, D:1) 2 stones (54, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 stones (6, -10, D:2) a +0 club (10, 2, D:2) 8 sling bullets (11, -26, D:2) a +0 robe (15, 1, D:2) a +0 robe (20, -18, D:2) a +0 club (23, -3, D:2) a +0 club (33, 4, D:2) a +0 leather armour (34, 3, D:2) a +0 buckler (35, -24, D:2) a +0 leather armour of magic resistance (35, -19, D:2) a +0 dagger (36, -5, D:2) 22 arrows (36, 5, D:2) 17 stones (38, -25, D:2) a stone (38, -9, D:2) a cursed -3 whip (39, -11, D:2) a +0 leather armour (40, -27, D:2) 3 stones (50, -25, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) 15 stones (9, 33, D:3) a +0 flail a cursed +0 ring mail (10, 24, D:3) a +0 scale mail a +0 club (21, 26, D:3) a +0 dagger (29, 2, D:3) a +0 robe (31, 25, D:3) a +0 morningstar (32, 17, D:3) a +1 dagger of speed (34, 5, D:3) a +0 dagger a +0 leather armour (41, 30, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (2, -10, D:4) a hound corpse (skeletalised by now) (2, 7, D:4) 15 arrows (44, 2, D:4) a +0 robe (45, -5, D:4) a hound skeleton (48, -2, D:4) 6 gold pieces