George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 7, D:1) a +0 dagger (3, 4, D:1) a +0 robe (4, -26, D:1) a +0 club (10, -15, D:1) 2 stones (16, -5, D:1) a cursed -1 whip (19, 8, D:1) a +0 spear (24, 9, D:1) a +0 ring mail (25, -16, D:1) a stone (28, 0, D:1) a +0 hand axe (30, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 20 stones (5, 3, D:2) a +1 dagger of speed (11, 23, D:2) a +0 dagger (11, 32, D:2) 9 stones (14, 16, D:2) a +0 giant club (29, 19, D:2) a +0 club (30, 19, D:2) a +0 club (32, 18, D:2) 18 poisoned needles a +0 dagger (32, 28, D:2) a +0 club (33, 12, D:2) a +0 dagger (35, 22, D:2) 17 stones (36, 11, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 21 stones (1, -2, D:3) 4 stones (4, -22, D:3) a gnoll corpse a hound corpse (9, -10, D:3) 16 stones (10, 3, D:3) 25 stones (20, 3, D:3) a +0 ring mail (26, 8, D:3) a +0 hand axe an orc corpse (skeletalised by now) (27, 7, D:3) a +0 leather armour a +0 flail a +0 leather armour a +0 scale mail (27, 8, D:3) a +0 flail a +0 scale mail (28, 9, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (31, 17, D:3) a +0 spear