George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 3, D:1) a +0 short sword (14, -7, D:1) a +0 dagger (14, 5, D:1) 8 silver javelins (17, 27, D:1) 16 stones (21, -1, D:1) a +0 dagger (24, 3, D:1) a +0 whip (26, 15, D:1) a +0 club (26, 22, D:1) 3 stones (27, 23, D:1) a stone (28, 24, D:1) a stone (29, 14, D:1) a +0 dagger (30, 25, D:1) a +0 whip (37, 24, D:1) 14 sling bullets (38, 29, D:1) 15 stones (39, -5, D:1) a +0 club (39, 4, D:1) a +0 club (43, 16, D:1) a +0 dagger (47, -7, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (12, 7, D:2) a stone (24, 20, D:2) a +0 dagger (29, 14, D:2) a stone (29, 16, D:2) a stone (30, 16, D:2) a stone (30, 25, D:2) a +0 club a +0 leather armour a goblin skeleton (31, 20, D:2) a +0 dagger a +0 hunting sling 26 stones a +0 ring mail a goblin corpse (skeletalised by now) (32, 6, D:2) a +0 spear (32, 10, D:2) a +0 spear (35, -18, D:2) a stone (35, 22, D:2) a +0 ring mail (35, 24, D:2) 19 stones (36, -17, D:2) 15 stones a +0 hunting sling a +0 club (36, -15, D:2) a +0 club (36, -3, D:2) a +0 leather armour (45, 17, D:2) a +0 long sword Level 3 of the Dungeon (11, 0, D:3) a +0 club (22, 26, D:3) 14 gold pieces (23, 24, D:3) a stone (23, 25, D:3) a stone (23, 29, D:3) an arrow (24, 16, D:3) a +0 spear (24, 29, D:3) 2 arrows (unseen) (26, 1, D:3) a stone (26, 28, D:3) a scroll of teleportation (29, 0, D:3) a stone (29, 10, D:3) a rat corpse (30, 1, D:3) a bat corpse (30, 7, D:3) a +0 short sword (30, 31, D:3) 2 stones (33, -3, D:3) a +0 club 3 stones (39, 3, D:3) a cursed -3 mace