George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 28, D:1) a potion of lignification (3, -2, D:1) a +0 dagger (3, 22, D:1) 7 sling bullets (4, 5, D:1) an uncursed ring of positive energy (5, -9, D:1) a potion of degeneration (5, 27, D:1) a +0 club (7, 24, D:1) a potion of curing (9, 29, D:1) a ration (13, 0, D:1) a +0 naga barding (13, 34, D:1) a +0 robe (17, 27, D:1) 20 stones (18, -2, D:1) a potion of curing (20, 30, D:1) a potion of degeneration (22, 14, D:1) 29 arrows (24, 21, D:1) a +0 dagger (27, 20, D:1) a stone (28, 19, D:1) a stone (31, -8, D:1) a potion of curing (43, 12, D:1) a +0 hand axe (45, -2, D:1) a +0 club a +0 dagger (45, 2, D:1) a potion of lignification (51, 2, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a potion of haste (7, 28, D:2) a frilled lizard corpse (9, 7, D:2) a +0 whip (9, 8, D:2) a cursed +0 scale mail (15, 11, D:2) 25 arrows (17, 1, D:2) a potion of lignification (20, 13, D:2) a potion of flight (21, 40, D:2) a +0 leather armour (25, 30, D:2) a +0 mace (25, 32, D:2) a +0 mace (26, 30, D:2) a +2 mace of venom (27, 32, D:2) a +0 mace (29, 0, D:2) 14 stones (30, 32, D:2) a +0 mace (31, 32, D:2) a +0 mace (32, 11, D:2) a +0 leather armour (36, 21, D:2) 20 stones (38, 0, D:2) a stone (38, 1, D:2) a stone (40, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 21, D:2) a potion of flight (50, 24, D:2) a +0 dagger (58, 36, D:2) a +0 hand axe