George Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, -17, D:1) a +0 dagger (8, 8, D:1) 14 arrows (9, -4, D:1) a +0 club (10, -24, D:1) a +0 robe (15, -15, D:1) a cursed +0 club (18, -27, D:1) a +0 hand axe (29, -16, D:1) a +0 leather armour (30, -11, D:1) 23 stones (41, 17, D:1) 16 stones (50, -17, D:1) a +0 dagger (51, -7, D:1) a +0 club (52, 16, D:1) 13 sling bullets (57, -25, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) 21 stones (6, -14, D:2) a +0 dagger (8, -3, D:2) a +0 dagger a +0 hunting sling 15 stones (11, -8, D:2) a +0 ring mail (19, 11, D:2) 2 stones (19, 18, D:2) a +0 club (31, -16, D:2) 16 bolts (34, -20, D:2) a +0 dagger (34, -19, D:2) 14 stones (36, 5, D:2) a +2 flail of draining a +0 club a +0 spear (37, 5, D:2) a +0 whip (39, -11, D:2) a +0 dagger (40, -7, D:2) a +0 club (47, -2, D:2) 16 stones (50, -17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -8, D:3) 22 stones (4, 4, D:3) a +0 club (5, -12, D:3) 14 stones (12, -2, D:3) a +0 dagger (12, 19, D:3) 49 stones (17, -6, D:3) an uncursed amulet of regeneration (24, 26, D:3) a +0 robe (27, 2, D:3) a +0 dagger (35, -4, D:3) a cursed -2 club (39, -8, D:3) a +0 club (46, -9, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Sago's Assorted Antiques 2 potions of resistance (380 gold) a +5 ring of protection (1045 gold) a scroll of identify (38 gold) a +0 spear (57 gold) a scroll of enchant weapon (142 gold) the +7 rapier "Nezxurch" {venom, *Corrode rF+ Dex+6} (1155 gold) It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from fire. It may corrode you when you take damage. a +0 robe (13 gold) a scroll of vulnerability (142 gold) an uncursed staff of wizardry (475 gold) the +7 mace "Woshon" {freeze, +Blink rPois MP+9} (1472 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your magic capacity (+9). It lets you blink. (0, 0, D:4) 2 tomahawks (9, -39, D:4) 8 sling bullets (9, -23, D:4) 16 stones (15, -25, D:4) 14 bolts (16, -39, D:4) a +0 spear (26, -13, D:4) 10 bolts (29, -46, D:4) a +0 leather armour (31, -26, D:4) a cursed +0 robe (36, -19, D:4) a +0 flail of protection a +0 leather armour (37, -19, D:4) an adder skeleton (40, -20, D:4) a +0 whip a +0 whip (40, -19, D:4) a +0 robe a cursed +0 dagger (41, -19, D:4) a +0 leather armour a cursed +0 mace (42, -37, D:4) 9 stones a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -35, D:4) a stone (43, -37, D:4) 9 stones a gnoll corpse (skeletalised by now) (43, -36, D:4) 5 stones (43, -32, D:4) a stone (44, -37, D:4) 4 stones a hobgoblin corpse (skeletalised by now) (49, -23, D:4) a +0 morningstar (51, -15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 2, D:5) a +0 robe