George Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a +0 club (2, 2, D:1) a +0 club (4, 15, D:1) a +0 helmet a +0 leather armour (18, 5, D:1) a +0 dagger (20, 15, D:1) a +0 dagger (23, 19, D:1) 7 poisoned needles (27, 30, D:1) a stone (27, 31, D:1) a +0 club (39, 32, D:1) a potion of heal wounds (43, -3, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (4, 2, D:2) a +0 club (6, -3, D:2) 2 stones (6, -2, D:2) a stone (16, 15, D:2) a +0 club (20, -15, D:2) a +0 whip (20, -13, D:2) a stone (20, -12, D:2) a stone (20, -6, D:2) a +0 dagger (21, -11, D:2) a stone (23, -3, D:2) 19 poisoned needles (24, -8, D:2) 27 stones (33, 16, D:2) a +0 mace (37, -8, D:2) a +0 club (39, -9, D:2) a +0 ring mail (41, -9, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 6, D:3) a +0 ring mail (11, 21, D:3) 18 stones (21, -4, D:3) a stone (22, -2, D:3) a stone (22, -1, D:3) a stone (30, 17, D:3) a +0 whip (32, 25, D:3) 7 poisoned needles (34, 4, D:3) a +0 hand crossbow (37, 6, D:3) a +0 hand axe (43, 41, D:3) a +0 club a +0 club (44, 42, D:3) a +0 spear a +0 animal skin a +0 helmet (44, 43, D:3) a +4 dagger (44, 44, D:3) a +0 club a +0 dagger (45, 47, D:3) a +0 dagger (46, 49, D:3) 3 stones (46, 50, D:3) a stone (52, 45, D:3) a +0 hunting sling 25 stones (52, 47, D:3) a +0 hunting sling a stone (52, 57, D:3) a +0 hunting sling 24 stones (53, 54, D:3) a +0 club (54, 47, D:3) a stone (54, 57, D:3) a stone (56, 47, D:3) a stone (56, 57, D:3) a +0 dagger (57, 47, D:3) a stone (61, 49, D:3) 16 arrows (62, 44, D:3) 28 arrows (62, 45, D:3) 18 arrows (63, 44, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 13 arrows (4, 3, D:4) a +0 helmet (5, 4, D:4) a +0 war axe (7, 7, D:4) 3 scrolls of noise (10, 16, D:4) a cursed staff of energy (14, 4, D:4) 14 gold pieces (14, 14, D:4) a +0 spear an ossuary (0, 0, Ossuary) a scroll of random uselessness (15, 5, Ossuary) a potion of curing