George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -9, D:1) a +0 leather armour (8, -1, D:1) a +0 short sword (8, 3, D:1) a +0 club (15, 19, D:1) a +0 dagger (16, 19, D:1) a +1 vampiric dagger (19, -7, D:1) a +0 short sword (32, 10, D:1) a +0 dagger a +0 club (32, 11, D:1) a +0 club (36, 18, D:1) a stone (36, 19, D:1) a stone (36, 22, D:1) a +0 short sword (37, 5, D:1) a +0 dagger (37, 22, D:1) a +0 club (38, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club a goblin corpse (skeletalised by now) (6, -39, D:2) a +0 club (6, -21, D:2) a +0 robe (9, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -51, D:2) a +0 club a potion of lignification a scroll of identify 7 gold pieces a goblin corpse (13, 0, D:2) a +0 large shield (14, 0, D:2) a +0 dagger a +0 robe the human corpse of Jessica (15, -9, D:2) a cursed -1 ring mail a kobold corpse (skeletalised by now) (22, -31, D:2) a +0 robe (24, -26, D:2) a +0 whip (25, -35, D:2) a +0 dagger a +0 club (25, -34, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (30, -10, D:2) a +0 club (30, -6, D:2) 24 sling bullets (33, -9, D:2) a +0 ring mail (35, -13, D:2) a +0 club (46, -1, D:2) a +0 dagger (48, -10, D:2) a worm corpse (48, -9, D:2) a +0 club a +0 dagger a kobold corpse (53, -34, D:2) 14 poisoned needles